"Note: Season 1 will last for the next several months. An end date will be announced several weeks in advance"
Oh, God... Why?!?!?!
Months?!
Are they trying to kill such a huge hit?
Make the leagues monthly, with monthly prizes, and you'll keep your players hooked. Only a tiny portion of players will keep a multi-month quest for leaderboards.
^ I really prefer cheat-free.
Direction. Gameplay design.
What next? Are you guys gonna complain that you don't get SSS ranks on Devil May Cry for playing it like Demon's Souls? Would you prefer if you hadn't the option?
For MGS, it isn't the way the game is meant to be played and you actively punished by doing so. Damage, rank, money cost etc. But it is there specially because: 1. It is cool to be able to play how you want, 2. Sometimes you fail on being stealthy and it b...
Bring it on!
I hate having forgotten about this when I was leaving to work this morning.
Well played, though!
Oh, it's such a perfect day!
Are you telling us and yourself that you didn't play The Last of Us, GTA, Mortal Kombat, Fifa, NBA 2K15 nor Helldivers?
Or are you just being condescending and contradictory?
It is not condescendence, just pure realism.
The decision to join tiiiiiiiny boycotts only affect the boycotters. The decision of one person won't really affect or influence the others.
You (say you) don't (yet we all know you do), but "professional" reviewers already chose the side of everyone else on the internet.
And the average gamer couldn't care less about tiny meaningless internet boycotts.
Yet some people keeps believing that it does not affect the experience of everyone, including the ones who don't buy MT content.
The very core of the progression design has to be hurt to make sure players will buy these packages.
smh
Yeah, with this and the fake promises about the State of Decay development, we get it, Undead Labs, you can't be trusted.
Anything else you want to tell gamers about?
What a joke of a company.
XBox might have it, but its UI is too cumbersome and filled with trash objects. Actually, almost anything with this Windows 8 design is bad for navigation and organization.
PS: TBH, the UI is the worst part of the XBox One, IMO. Not jumping on the hate train, though.
TC is just clickbaiting here.
I wouldn't say that far, but surely no COD will ever be as good as the old ones while they keep this ultra speedy everything as a key design feature.
I played one game today and checked the score later. In a short COD game (redundant) everyone died at least 25 times. 20. 5. Times. It is ridiculous. It is just a run and gun game now, a twitch shooter, where there was a lot of room for different playstyles and team work. Now if you don't rush, you're dead.
...
Soulscare and locknuts, you don't think MGS and everything Sony related is perfect? You don't think Capcom and Microsoft are illuminatis?
I'll downvote the hell out of you! heuheuh /kd
zeunimals, design and business 101: everything is connected. I'm not blowing anything out of proportion. It is a fact that the game has progression microtransactions. This alone means that the progression flow is impacted by this business decision.
FFS, ...
The only thing that reliefs the current state of game blogging (this is not even close to journalism) is how stupid and mad readers are on an obvious troll article.
Haha
So much naivety. No wonder the industry is how it is today. So easy to fool these people...
One of the negatives is: "Free-to-play elements in a full-price game"
It would be beautiful if they had an ounce of coherence and evaluated this on other titles as well. MGS5, just for one obvious example.
Came here for this post. :D
The simple fact that the microtransactions exist there if proof enough that the progression is slower than the ideal point.
The decision of putting microtransactions is not isolated, nor is its design.
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edit: Finished watching the video. This point on Jim's words: "Konami is selling its money and it's going to want you to buy the money". This is spoken in the game through game design.
Yes, it is a poison. This design choice and this rich guy's money is making other companies go the same route and make worse games, in which progression is dictated by (among other things, of course) how much money you will spend there. Wanna play it for "free" (60 USD), good luck against the progression wall.
Free to play, so no.