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CRank: 5Score: 106600

DirectX 12 will not be more efficient than the GNM API as it DX12 is a high-level API. It might be more efficient than GNMX which is the PS4's high-level API but we can't know right now.

4377d ago 7 agree2 disagreeView comment

Not surprising, it has been out for more than a year.

4378d ago 0 agree0 disagreeView comment

The PS4 doesn't use OpenGL, it uses two custom APIs known as GNM and GNMX.

4378d ago 14 agree0 disagreeView comment

They made that game, I'm sure they're well aware of the differences.

4378d ago 9 agree0 disagreeView comment

@BattleTorn
I'm sure developers will improve how they stream assets reducing the frequency of load screens but the issue will never truly go away.

4379d ago 0 agree0 disagreeView comment

Sadly this is going to be an issue for the remainder of the generation as the PS4 and Xbox One have so much more RAM to fill up compared to the previous gen machines, yet they use the same speed hard drives that were in the PS3 and 360.

I upgraded my PS4 hard drive to a 1TB 7200RPM drive the week I got it. It was around $65 on Amazon and loading times in Killzone: Shadowfall dropped from about 60 seconds to 44 seconds which is a pretty decent drop when you consider all of the...

4379d ago 0 agree0 disagreeView comment

They look exactly the same, not sure if the length has shortened at all though.

4379d ago 3 agree0 disagreeView comment

I think Sony added it to Infamous and Killzone so the performance would be more consistent. Eurogamer complained about the inconsistent framerates in these titles and Sony developers answered.

4381d ago 0 agree2 disagreeView comment

@Death

Folding@home was an example of distributed computing. The software was run locally on PS3s or PCs and then the data that had been processed locally was sent back to Stanford.

4383d ago 3 agree0 disagreeView comment

The XMB was laggy on the PS3 due to the amount of memory / CPU resources dedicated to it while in-game. The PS4's in-game OS is way more resource intensive but a lot smoother because Sony dedicated something like 3GB of RAM and 2 CPU cores to it. The XMB running on the PS4 would be lightning fast.

4385d ago 4 agree0 disagreeView comment

This is one of the only true advantages to 120Hz and 240Hz, you do not need 3:2 pulldown because the refresh rate is a multiple of 24.

4385d ago 2 agree0 disagreeView comment

Why exactly am I supposed to care about people playing casual games like Call of Duty competitively?

4387d ago 6 agree9 disagreeView comment

I got this the day it came out and wasn't thrilled by it. It's not bad but not worth $10. I was also frustrated by the performance issues on PS4, makes no sense given the simplicity of the game visually.

4391d ago 3 agree1 disagreeView comment

I agree Capcom would be the better purchase, Crytek's IPs and middleware are really nothing special.

4392d ago 1 agree0 disagreeView comment

How many of those games are actually on the market?

4396d ago 2 agree1 disagreeView comment

So game developers now have to(or have the option to) develop their games targeting both the Xbox One hardware and PC hardware supporting GPU compute functionality?

There's already so much variation in compute performance between different AMD GPUs that support OpenCL and DirectCompute that it would defeat the entire purpose of making a console game.

Any feature that would benefit from this sort of offloading would be more likely to be cut by developers b...

4396d ago 6 agree0 disagreeView comment

I haven't had any issue with the rubber on my DS4 thumbsticks yet but I've only owned the PS4 for about 2 months. I really hope it isn't as widespread as I've heard, but if it is Sony really should release a new version of the controller with improved battery life and more durable sticks.

Otherwise though I love the controller, the design looks and feels great.

I've noticed that the DS4 has been out of stock on Amazon for awhile now, and ...

4396d ago 0 agree0 disagreeView comment

The PS4's GPU is based on Volcanic Islands though so looking at it's shader count is not an entirely accurate way to compare it to the 7850/7870. Sure they have the same number of ROPs, and similar CU configurations, but the PS4 GPU has 8 ACEs, each of which is capable of 8 compute queues.

For comparison the desktop Radeon 7970 only has 2 ACEs each capable of handling 2 compute queues. This isn't to say that the PS4 GPU is better than a 7970, but that the comparis...

4396d ago 5 agree3 disagreeView comment

GTA V probably won't be out until the Fall.

4399d ago 2 agree0 disagreeView comment

This isn't made by Sony.

4399d ago 0 agree0 disagreeView comment