An anxious troll account.
I wonder how many PC's are using an SSD as fast the PS5 one, or how many games are designed around it.
It's why Demons Souls look the way it does on $500 dollar console.
Keep trying mate
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Don't forget 'PS5 desperately needs' - that's the important part.
I think the Dualsense negates any perceived 'advantage in 3rd party titles' xsx was supposed to have.
It is a noticeable advantage between the 2 consoles when it comes to 3rd party games.
Davezero - You're joking aren't ya? Sony entered a market DOMINATED by 2 companies, both with different strengths. Sony partnered with NAMCO and produced 'System 11' an affordable plug and play arcade board - much like the old JAMMA boards. The reason SEGA went belly up was mainly due to the high costs of the arcade machines they were producing and the falling in popularity of arcades.
That gave them 'arcade' quality games and they acquired Psygnos...
Haha - ridiculous comment. Another PS5 hit incoming.
There won't be one - Sony has already said so.
They also said not expect this gen to last 7yrs, closer to 5yrs.
Yep - Sony had plenty of failures but also successes at the same time.
They matured and grew and are now releasing some of the best games of all time.
The effect of the flags burning is stunning. I've killed the Red Dragon, so have to wait NG+ to witness it again.
I don't mind replying to people that regurgitate stuff they've heard.
There's heaps of options for builds, the UI is fine, the combat is fun, don't see a problem with boss design, the other things you mentioned can be patched later.
It'll be on xsx in 6 months and by then I'm sure all your gripes with be ironed out.
Mate got it, I've played it - the game is good. Not for everyone - but what is - definitely room for improvement, 7/10 is about right. I'll be grabbing a copy this week - it definitely has potential to get better down the road.
More money than sense.
It's how they behave in any market they're in.
Sony identified what it takes to be successful and went for it.
Imagine taking on Nintendo AND Sega - both juggernauts, one at home the other at home AND Arcades.
Why ms didn't just follow Sony's lead all those years ago is mind numbingly stupid.
They wouldn't be a Bethesda game if they weren't buggy.
fall_ - when were those games made? Talk about living off past glories.
And look forward to paid season passes 'for the full experience' - how anyone can trust Bethesda is beyond me.
Amazing is the word, nothing comes close.
I'm playing Demon's Souls now and the clang of swords against brickwork causes a reverberation through the controller.
It's subtle in places then a little wild - but always convincing.
Astrobot makes the best use of it so far - as it was designed to - the potential for the Dualsense is huge.
Looking forward to your inane comments about the audio.
Following you around? You tit haha.
This site ain't that big and your comments are laughable.
You ain't that special buddy.
Sony has more than those 2 games haha, and Nintendo has a knack of creating lightning in a bottle.
Sony is getting that way too, Astros playroom is testament to that.
Have a look at the highest selling home consoles, I think Nintendo is there once - and ms is nowhere to be seen.
Proof reading will do you good mate.
If you think Sony launch line-up is dull, can't imagine how you feel about the other console.
Now that is a stinker haha.
What's hilarious is how a simple console has you all worked up.
The amount of posts you've made in the last few days, none of them positive. Just a man child pissing and moaning.
Go watch a movie on your awesome sound system. I wonder if you complain when studios don't have your preferred codecs on their releases.
I dont suppose you would, just seems Sony is really under your skin.
porkchop - neither of those games are true 'sim', GT close but not that arcade style pap forza.