To spoil it or not to spoil, that is the question.
I'd only really be interested in buying them again if the character movement, car handling and shooting mechanics have all been upgraded to more modern standards. I appreciate that's sacrilege but I played them all so much at the time that I need more than a lick of (admittedly sexy) paint to get me to fork out.
I'd like a newish experience (within reason) and tarted up graphics can only take that so far.
The way they're doing it now is the correct way.
I think that's pretty accurate yeah. This trailer seems a bit disingenuous in that half of it shows axes and sledgehammers being swung which implies action but I doubt there's any combat.
It does look like a top drawer non combat horror game to be fair but I know what you mean, I'm in the same boat.
Edit: at 1:05 they can't spell Dualsense, not great for an official trailer.
Should easily sell at least 3 of these.
Why is Binarycode's comment marked as inappropriate when they're talking about the article and nothing more and there's no bad language?
It's a common occurrence on this site that comments that certain people don't want to see get squashed and that needs looking at. It's an abuse of the system to suit an agenda.
It was always going to do better than 7 which had to bear the burden of introducing a big change to an old and respected franchise. 8 also shifted into having more mass appeal in general compared to 7.
Well that last comment wasn't serious.
Seems to me that in recent years there have been more non combat horror games than the alternative. I'm not overwhelmed by them because I don't buy them.
Those graphics...wow. Could be a real gem of a game if the story is good, which it does appear to be.
Not remotely interested in any more stealth based horror games. Fair play if this turns out to be a shoot em up but it's a tad unlikely.
Those numbers sound insane. Game's out for 22 days and in that time people have racked up 87.8 million years of gameplay. Can't get my head around that.
These devs seem pretty eccentric, Farm Mechanic Simulator was a deadly serious attempt at doing exactly what it said on the tin. Now we've got this.
I actually tried Subnautica with the idea of facing my fears and it wasn't as bad as I expected. Maybe the lack of realism.
This though with those horrific giant crocodile/shark beasts scares the crap out of me, some deep rooted primal fear. I'd rather fight a dozen raptors with a spoon than spend ten seconds in the water with one of them.
Has the potential to be terrifying, looks so real and primal. I don't know how I'm going to handle the underwater sections that's pretty much as scary as it gets for me.
Fingers crossed this resolves itself to produce the quality licensed game the sport deserves.
Does it open the door to the seemingly ideal situation of PES holding the official licenses? Probably not unfortunately, not for the money that FIFA wants.
Seems to suggest that there'll be more freedom to get about than I'd personally expected. Decent leap on the guy too, not just good for hopping over small obstacles.
Jumping around like a spring lamb there.
You're right, there's absolutely no need for companies to protect their trademarks and copyrights. They're just a bunch of petty big sillies.
Somewhat off topic, but as good as it was, Firewatch would have been amazing with graphics like this.
I'm not sure I'll be able to resist with this one. I'll have to try and tell my brain beforehand not to remember anything it sees.