Kojima Productions is (was) a subsidiary of Konami, so anything they do is owned by the parent company, Konami.
Someone claimed that trying to use the summon inside the cave in the demo didn't work (from NeoGAF). Maybe there are some summons that aren't so massive and work inside structures and don't require so much space.
Although he usually isn't, Ramuh might be one of the last summons you get, which means the earlier ones probably wouldn't be quite as flashy or as big.
I remember them saying something about having to fight all the summons before...
Yeah, Dark Cloud 3 would be awesome. I think it's a tie between Dark Cloud 2 and Dragon Quest 8 as the best ps2 RPG, although, there were a lot of really good ones.
While I liked Dark Cloud 1, 2 was such a well done, unique experience that was fairly massive in terms of variety. Now, if they can make as big a leap from 2-3 as they did from 1-2, it will become my most wanted ps4 game. Ah, who am I kidding, if they announce it, it will pretty much jump to my top 3 before...
This is a sensationalist story. I know they discuss the fact that it probably wasn't what killed him, but to even imply it is a bit ridiculous.
19 hours is a long time, sure, but it's not even CLOSE to long enough to cause a death, even if he sit in the same position and didn't eat or drink (or blink) or go to the restroom.
It's been a while since I've been real serious about an MMO, but in my college days, around when WoW first started, ...
You are being a little overly defensive. I didn't say there wasn't any information out there, I just said that most of the news is about the size of the game's world. For every news story about the gameplay there are 20+ about how endless the worlds are.
Your remarks imply that I'm bashing the game in some way. I'm not. Only the coverage of the game and the unrealistic hype I've seen some people portray. I in no way want the game to fail or be a d...
While I sincerely hope it doesn't, the rhetoric and hyperbole this game has received for the last year or so is setting it up to be a failure (at least in terms of expectations).
99% of what we hear about this game is about how huge it is, and almost never about gameplay, gameplay direction, storyline, script, goals, etc. The game is very intriguing, but I refuse to be more than interested till we learn a lot more. I just hope it doesn't end up being Spore in space....
Fair point. I haven't played in a while, so I'm not sure if they've updated it or not (or are going to with that big upcoming PC only patch).
Other than the Inquisitor, I think Cassandra is the best character in DA:I. Although Iron Bull, Varric and Sera are close seconds (yes, I know Sera can be annoying, but other times I find her funny and has great dialogue with several other characters).
You could always not play as a Knight Enchanter, because it's been clearly established they are pretty much broken and boring. I just look at the KE as a bug, and avoid it. Even if the spec wasn't OP, it's the most boring Mage spec by a long shot.
As for the topic, and the complaints, I never understood the complaints about too many side quests. None of them are required. The most recurring ones are the shard quests and the requisition quests. Both of those ...
Basically what you are saying is that because it's a company you like, everyone working there has to be completely satisfied and fulfilled with their job, unwilling to move on to a possibly better offer, or else they are a "tool" and deserve their professional career to fail. So they should be a slave to the company or never work again.
Hate to say it, but that is not only an incredibly immature attitude, but also very naive and shortsighted. We don't know...
Most sites don't consider 10/10 perfect, they consider it a masterpiece (take IGN, for example, not that they have great reviewers, but they are the biggest review site).
The best way to get accurate opinions for a game, if you feel you need it, is not to look at something like Metacritic, where a good 50%+ of the reviews are done by people no more "qualified" than the average gamer. The best way is to find a few good sites that you trust or have agreed with ...
Most reviewers use the 10 point scale as you would in school. So a 65 would be a D (or F in 7 pt scale), and that is poor, so it's not considered good.
If you think of it as a letter grade scale, and they are adding points up for each thing done "right," it makes a little more sense. So in other words, a game with a 50 should be labeled as bad because half the game, in the reviewers opinion, wasn't done right.
@DarkOcelet
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The gameplay will be different, but a lot of it will be the same, in terms of spells, abilities, items, monsters, etc. Yes, it will be more action oriented, but being able to run around instead of sitting in one spot really isn't that big of a deal. As for innovation, we honestly don't know enough yet as to whether there is any serious innovation or not in terms of gameplay.
As for the setting, the fantasy, black and white mages thing hasn't been around since 9 ...
@NuggetsOfGod
FYI
"Killzone 2 <3" means Killzone 3 is better than 2 (and not sure why you are bringing up KZ3).
"Infamous 1 and 2 <3" means Infamous 3 is better than 1 and 2.
"<" means less than.
When people say stuff like this, all I usually think is to look at the other games that receive <7 scores, and they are almost always poor games.
IGN, like 99% of review sites that use a 10 point scale, use it as you would a letter grade from school. So a 6.8 is either a D or an F (depending if the school system is using a 7 or 10 point scale). Unless you are have really low standards, I don't consider a D (or F) a good score. In other words, a "5" does ...
@jacksons98
Not disagreeing with the other stuff, but The Matrix came out in March of 1999, and the PS2 was released in March of 2000 (in Japan, anyway).
@Ballseye
Bringing up the Killzone 2 2005 trailer as a way to say Sony gets away with bullshots/videos is a very poor example. Maybe you conveniently want to forget to get your point across, but Guerrilla and Sony took more flak for that video than probably any bullshot video in the history of video games. (As for your comment about KZ:SF not reaching that level, you are blind. There are techniques used in the prerendered video that can't be duplicated, but overall SF ...
I agree with the Halo part of your statement, it is a great deal.
However, your comment about TLOU and GTA5 is silly. The majority of people (based on fan votes, people I know, GOTY awards, etc.) find TLOU a better game than GTA5. The size of a game doesn't equate to better quality or value (if it did, RPGs would clearly be the #1 genre). TLOU was exclusive to ps3 near then end of it's life cycle, GTA5 was multi-platform. TLOU ps4, not only a significant upgrad...
A complete remake of Xenogears wouldn't be a bad thing, considering the original was obviously rushed for the last third of the game (only a minor flaw, it's my favorite game as well...notice the avatar). While I would prefer a full next-gen ps4 remake (obviously would have to be made by either Squenix or Sony themselves), Wii U would work as well.
I was a fan of Xenosaga, but it really didn't feel connected all that much to Xenogears, in my opinion, except for t...
Not many games I would rather have than Dark Cloud 3.
However, even if Level5 was making it, there is almost no chance it would be first announced at a small event like this, but would wait for either a Sony conference or E3.
Also, there is a real chance that if Dark Cloud 3 did get made, someone else would make it (maybe a Sony first party).