Can we just talk about how the Washington Post - the freaking Washington Post - just released a pretty good article about hardcore, complex Japanese games? Like, that's some visibility right there.
He isn't into the non-contiguous level design - eh, to each his own. I never really felt that blown away by the open contiguous world in Dark Souls I, I'm more of a Demon's guy, and I am *digging* Nioh so much.
It's being sought after in a way that wasn't anticipated, I think! Kinda like Demon's Souls. I had to drive 50min out to some middle-of-nowhere store to pick up Demon's back in the day. Get it digitally, it's worth the download.
After seeing some of this at 60fps on Twitch, I can see why. This is such a great merging of Ninja Gaiden, Onimusha, and Souls in one package. And those are three of my favorite games, so I'm psyched.
Yeah, they delayed their score and really got through the whole game before reviewing it, and in the pre-review they said if they could score it at the moment, it would be a 9.0. So that score went *up* to near-10 after playing it all the way through, and that's an amazing sign.
Obligatory "it's Famitsu" disclaimer, but Nioh was at least was good enough to really make an impression on them! Hoping for the best, I need a good samurai Dark Souls in my life.
Yeah, that's pretty cheap. Hopefully that extra cash means reliable servers and quick download speeds. I don't care about extra features, just make your online stuff good.
That 2017 box on the right has quite a few emulated Neo-Geo games listed. Not that I'm complaining, I'd love to play Waku Waku 7 again, but still, it's weird that it's included on the list.
This is business talk, not political talk, as it's an actual commerce-related problem for a dev like Rami. He's partnered up with people in the States before - Sony NA for example, and he comes over for stuff like PAX or E3. (Luckily, the engine he's been working with is based in Scotland.) Dude already gets "random" checked a zillion times, and that was out of a policy that was supposed to be fair to everyone. This new stuff has the potential to get in the way of him ma...
This isn't a review. Not even close. The Guardian uses star ratings in their reviews, and this is explicitly about a demo. This weird-a** headline shouldn't exist.
And I bet it's a lot of why people are incensed - oh it's a review, and social justice is informing it!
Again, it's not a review. Just to be sure you read that.
If it actually *works*, it's not Nintendo's Sixaxis. XD
I'm still salty about Lair.
Every time Zelda has used a system gimmick instead of just making a videogame-a**-videogame, it's been worse for it. Think of the janky Twilight Princess aiming (better on Gamecube!), and just... the entirety of Skyward Sword's controls. Heck, they couldn't even make the Tingle Tuner that big of a deal back in the day. Remember the RAM Expansion Pack you needed for Majora? Ever try *renting* that game? Oh lord.
I'd rather Aonuma and his team not waste their...
Other Joe: The YouTube Exhibitionist. He was in prime Other Joe form for this one.
Gotta agree with the love for this review, though, this was one of his best for sure.
It's worth reading the entire article. The discussion here is discussed by the experts PCGamer is consulting with on this one.
It's interesting. It's like our perception of stuff like 60fps isn't because we stare at a small, narrow image, it has to do with the average of all the stuff we're taking in, front-and-center and peripheral. It's neat.
Agreed. I have a ROG Strix as a laptop, and it's got fantastic build quality, but a few little design choices make it look like it runs on Mountain Dew and Doritos.
I would guess the Bayonetta team was mostly on Nier from the looks of it, the Rising team was working on Scalebound, and then you have the weird licensed games team (Korra, Turtles). Not sure about Transformers, though, that one has a Rising feel to it.
Thank goodness. Doctor Strange with no Shuma is pretty bad!
Kashima has a point. Let's say From decides to do a Demon's Souls sequel (and please do) - it would be in their best interest to bring the original to PS4 in a big way. Granted, it may be tough because of the architecture shift between generations, but I bet they could do it.
Or, heck, it would be neat to see a significantly expanded Demon's Souls instead of a sequel, recreating and remastering all of the original levels and adding not just the Giants area, but ...
I'm guessing that there will be a Bloodborne 2, it'll be helmed by From's B-team on Souls games (but not the past leads on those B-projects such as the DLC and DS2), and it'll be with some assistance by Sony. Bloodborne, to me, is still the PS4's killer app. It triggered quite a few sales early on in the console's cycle, and Sony would be silly to let something like that go without a followup.
In the meantime, I hope Miyazaki's working only on th...
As a PC/PS4 owner, I have no idea how Xbox's download speeds stack up. I mostly get really underwhelming download speeds on PSN unless it's in Rest Mode (which... why, ugh), and on PC it's normally just fine on Steam. Are Xbox downloads quicker or slower than PSN? I'm a single-player guy, so that's what's most important to me.
Alright, so Bethesda still isn't talking about framerate. (They should. They should get that it matters. They're under the same umbrella as id Software, for Pete's sake.) For those of you with a Pro, does the Pro update include improvements there, or at the very least an option to sacrifice these godrays and such for a smoother framerate?
I bought F4 day-one and couldn't play the freaking thing when it came out. It moved like a cricket in a molasses factory ...