MNicholas

Contributor
CRank: 5Score: 28400

is that rather than start from scratch with a physics engine built around the triple core Xenon processor, they simply built upon the flawed foundation of the original Forza.

For example, to compensate for the poor physics, Nurburgring, instead of being 13 miles, is actually 17 miles in the game. They stretched the track to keep lap times reasonable. Still, the corner speeds were absurdly fast. For example, if a real world corner speed was 35mph in a certain car, that car in...

6287d ago 35 agree14 disagreeView comment

the car model was designe to fit within GT5's in-game car model specifications. Despite not coming directly from PD, this is a great demonstration of how much detail you get from 200,000 polygons.

6288d ago 1 agree1 disagreeView comment

-Until the price was cut to $199 (just about as low as you can go before losing market credibility) it was significantly outsold by the much more expensive PS3 from January to August. In otherwords, until it became the cheapest hardware on the market, the 360 was dead last in sales for most of the year.

-Blu-ray won. HD-DVD, which Microsoft almost singlehandedly subsidized and kept afloat with massive amounts of money and marketing, is extinct.

-Despite being th...

6288d ago 8 agree8 disagreeView comment

to the Wii.

6288d ago 0 agree0 disagreeView comment

the vast majority of children, particularly girls, with single moms get sexually abused by friends, neighbors, relatives, boyfriends, and any others who the single mom might be dependent on.

It's one of the great tragedies of our times yet the subject rarely gains mention in the mainstream press.

6288d ago 8 agree2 disagreeView comment

but as long as it's within a million or so it's good enough for discussion.

What's relevant is not which has moved more units. They are not even going after the same market. The 360, after falling to last place for most of 2008, has been repositioned with price cuts and UI redesign and is now aimed at the low end of the market while the PS3, with it's more advanced capabilties, is going for the high-end. The low end of the market is much larger than the high end so it's no sur...

6289d ago 10 agree2 disagreeView comment

2008 Sales (Est)

Wii: 25M
360: 11M (27M lifetime)
PS3: 10M (19M lifetime)

The Wii sold as many units in 2008 as the 360 sold in more than 3 years!

Average annual sales:

1. Wii (22M)
2. PS3 (9.3M)
3. 360 (8.8M)

6293d ago 4 agree5 disagreeView comment

This guy doesnt know what he's talking about. He's weighted all his decisions on art style rather than technical accomplishment. He got every single one of the comparisons wrong, including saying that Killzone's environments are as good as Far Crys.

@elorm, higher resolution and frame-rate are important for raw technical comparisons of performance. However, it is very simplistic. What about shaders, number of lights (KZ2 has hundreds of real-time lights), shadows, draw-dist...

6295d ago 68 agree4 disagreeView comment

There are so many different parameters (from ROP output to bullet response to vertex transform to number of simultaneous real-time lights, and so on ...) that can be used to argue one way or another. Two well informed people could debate this for weeks.

Overall, Crysis has it's moments when it looks absolutely incredible and so does Killzone 2. I'd say Killzone 2 does an overall better job at being graphically consistent, interactively realistic (none of that floating gun non...

6296d ago 6 agree1 disagreeView comment

is one of marketing. Sony is simply bad at it. The Bravia name was the last product they successfully marketed.

In a way they are fighting an uphill battle because of their own success. The PS2's astonishing success as a game console has, for most consumers, cemented the Playstation brand as a children's toy. So even if the PS3 powered the home through cold fusion, customers will still think Playstation=games.

Sony has done such a poor job of changing this pe...

6296d ago 0 agree1 disagreeView comment

Average annual sales:

Ipod: >20M/yr
Zune: <1M/yr

Wii: >20M/yr
360: <9M/yr

Clearly, Microsoft is out of touch. Design by committee does not product exciting, high quality products. It just results in more expensive boondoggles like the Zune and 360. I pity those who bought these devices since Microsoft is just going to drop them like bricks as soon as it can figure out a face-saving way to admit publicly that it has fail...

6296d ago 1 agree0 disagreeView comment

with his absurd PR piece from a couple of years ago that was "published" on IGN and his own web-site and then promoted through guerrilla marketing on dozens of blogs and forums?

6296d ago 1 agree3 disagreeView comment

Any company's standard warranty only covers manufacturing defects. It's ridiculous that people expect anything more. No electronic product warranty covers abuse.

There's a reason that Best Buy and similar stores sell extended service plans. Those service plans do cover dust, humidity, power surges, etc... Those additional price plans can even cover accidental damage like dropping a digital camera, etc...

6297d ago 5 agree0 disagreeView comment

whoever pays them the most. Microsoft has more ad money than Sony. However, if Sony has been outspending Microsoft lately, then you can expect them to play nice with Sony.

If the 1up blow-up has taught people anything, it's that these online magazines are all about money. No advertisers means no money. No money means no paychecks. No paychecks means ... well, lots of layoffs.

6297d ago 0 agree0 disagreeView comment

Aside from some very minor clipping issues, I found one bug with the lighting and one with animation.

Considering that the slow pace of these clips enables unusually extensive scrutiny of dynamic footage having just two significant flaws is an incredible feat of programming. What's more, at regular speed these flaws would probably be completely invisible. Astonishing.

6297d ago 2 agree6 disagreeView comment

Pun intended. Poor graphics, clunky interface, and virtually no thought to being fun and compelling.

It looks like a victim of the old "design by a committee" approach which Microsoft is famous for and is little more than a dull check-list of "features".

6298d ago 0 agree0 disagreeView comment

It still only appeals to the "hard-core" gamers.

Between a $399 PS3 and $299 Xbox360, more consumers chose the PS3.

Between a $249 Wii and $199 Xbox360, more consumers chose the Wii.

As for attach rate, it's worth remembering that the original Xbox had a much better attach rate than the PS2. Yet the Xbox was a dismal failure. This was because the original Xbox only appealed to a limited market segment, one that is defined by a high attach rat...

6299d ago 2 agree5 disagreeView comment

from Gears 1. Side-by-side shots demonstrate just how much they cut polygons and draw-distance.

The reality is that because of it's straightforward design and Microsoft's top notch support, the 360's GPU was maxed out at release. Games like Kameo were pushing the GPU to the max with it's textures, shaders, and polygons but were doing a poor job utilizing the CPU. This is because of the very limited cache (1MB spread over 6 threads) and bandwidth.

Now the C...

6300d ago 0 agree1 disagreeView comment

DVD's are more easily copied, stored and shared. It's all about protecting their investments in the movies they make.

6302d ago 0 agree0 disagreeView comment

Might want to check the time stamp on the posts first.

6303d ago 1 agree0 disagreeView comment