Anyone that loves consoles has the extra dough and wants the best machine to play games. This is not meant to be the main stream console the $350/400 dollar machine is. Options are good.
Makes sense a big hack was to buy Games Pass from a different region for cheap and then using a VPN activate on a US account.
It's actually a PlayStation 5 Pro Technical Presentation lasting 9 minutes not a games showcase.
There is a Returnal Bot in the Hub Planet under a rock you save it by using two other bots.
Most GAAS titles are a gamble for every fad hit there are 100s that fail. The trick is to keep costs in check while rolling the dice. Take Pal World and Helldivers even if they fade away, they sold 10+ million copies more than enough to payoff costs and make a profit.
There are lots of them if one looks. Redfall comes to mind but that was pseudo saved because it had single-player but it was bad enough that Microsoft killed the studio. Hopefully people that did the good parts of Concord can stay on if Sony decides to kill the studio.
Might play the enhanced PS5 Pro version later next spring unless it gets crazy good reviews and a narrative that is too good to spoil.
The Series S albatross around the neck of Xbox strikes again. They need to dump that parity clause sooner rather than later.
Just today there are more articles about this issue: Dune Awakening Lead Says working with Xbox Series S a challenge.
I can see them selling one model without the disc drive only if the addon disc unit works with the Pro.
Simple Naughty Dog didn't want to become a GAAS studio. Why didn't Sony hand off the project to a different studio to carry it forward that we may never know.
Not every game is going to sell well, unfortunately, there are just too many good games coming out these days.
Dude was grabbing at any straw he could and basically making guesses on what seems plausible but hardily from insider knowledge. Just as good of a guess is that Sony will talk at TGS.
Bad title for the article, basically rent the game on Ubisoft+ for a month rather than make a purchase.
Once Xbox started up Games Pass and made its games available on xCloud, PC, and streaming services it deprecated the need to purchase a console. But this is all console warrior BS as the company itself will still makes money selling their wares everywhere. People are just upset because they cannot hold over a game over another platform. These games are still available to play for them but they just have more options as to where.
Sounds like positive news and it's already been proven that the audience is there for these games to be on PlayStation. Plus, having sold 3x more consoles than Xbox it just makes good business sense. It's early days but eventually games will just be everywhere and platform agnostic.
Ouch, already placing a sales cap on this is potentially bad as these games never seem to sell all too well. Hopefully the budget is in check so no one gets laid off after launch.
Sony should definitely try to get the console marketing partnership for Rockstar's upcoming GTA VI. This would give them a killer PS5 Pro bundle as it would be advertised as the best console that can run GTA VI. 100% this would move PS5 Pro units at least in the time windows before the PC version hits after the 6–12-month console exclusive period.
Didn't acquire anything as they own Bungie already and all of its projects. This was a realignment of resources nothing more.
Makes sense someone needs to right the ship. Hopefully this can be done without any more layoffs but that seems like a hard challenge given the environment.
Makes sense even some PCs with 4090s cannot get some high-end games with all the bells and whistles on to run native 4K without some DLSS etc. If a game is maxed out and runs well at 30 people will be happy. If you're someone that needs 120 fps all the time, you're not a console person.