@filipakos
Ever heard of Amazon or eBay? 30-40 euros for a one-year subscription to Xbox Live.
@Lior
You are correct. People on here are just trying to find a way to separate the two, but they are both essentially the same thing now. A lot of people are unhappy about the Steambox being able to claim the most powerful console title now.
@TIER1xWOLFPACKx
So a upgradable PS4 or Xbox One wouldnt be a console? Simply because it can be upgraded? Thats a ridiculous statement. If Microsoft or Sony announced tomorrow that a GPU could easily we swapped out for a ...
@Benjammin25 and @nunley33
A stand-alone computer running a specialized OS specifically designed for entertainment and video games... what would you call that? Perhaps, a console. If you want to call the steambox a PC then so is the PS4 and the Xbox One, especially now that they share the same x86 architecture with PCs. And price doesnt matter, Sonys claim was that the PS4 was the most powerful console, unfortunately Valve's Steambox has now taken that claim away from Son...
@1OddWorld
Do you know how server virtualization works? A dedicated single server or a single server with multiple VMs can be just as efficient. It all depends on the task each VM is set up for, how much bandwidth each VM has, the type of visualization used, and the overall server specs that the VMs are on.
@Ray186
TBH, you have no idea what you are talking about if you think that is the case.
@ShwankyShpany
Yeah, a lot of fanboys eith...
@ninjagoat
A decent CPU can easily make up for the lack of a Physx chip built onto the card. There is a reason why you can download the software for Physx and use it without an Nvidia GPU. A decent Core i5 or Core i7 will work just fine in that regard.
@jmc8888
Yes. Lets ignore the Xbox One exclusives and any features the Xbox One has.
Ive seen so many people saying "But the devs... they say the PS4 is 50% faster." However I have yet to see any developer actually put there money where their mouth is. All Im seeing is "Some anonymous devs" on every article.
Ill believe it when impartial devs will openly say it, or benchmarks are produced for both systems.
@Bzone24
You know how it does. One anonymous dev says the eSRAM is a pain. Then some reads it and says somewhere else "some devs say the eSRAM is a pain," which then turns into "theactual devs are saying eSRAM is a pain.
Its like fox news and there "Some people say" crap. Its always either a person fishing for something thats not there, or a journalist being lazy and not doing there job.
Just ignore jmc8888. He was on...
Depends on if the HDMI passthrough will work when the Xbox One is in its low level power state. If the Xbox One has to be completely power on for it to work, than yeah, eventually electricity usage will add up. But if the HDMI port works even when the console is in its low-level power state then you would only need to turn on the Xbox One if you wanted to use the Snap feature.
Frankly, Im of the HDMI passthrough while in low level power state persuasion. However there isnt e...
@Godmars290
Just keep in mind that not everyone who supports a console is a fanboy. Im getting an Xbox One, but Im not the kind of person who is going to be talking smack about the PS4. Ill defend both consoles, because I just love technology in general.
It probably will need to scale for snap mode. But for full res hdmi passthrough I dont think there would be any latency. When its full-screen its probably more like a dumb passthrough and when its snapped its probably like a smart passthrough and scales the image. HDMI is very low latency anyways, so having it processed and scaled may not be much of an issue as long as the Xbox One can process the HDMI images fast enough.
@Deadpoolio
Every time I read your comments I ...
The Xbox One will not have to be "on" to use HDMI passthrough. HDMI passthrough can be used when the Xbox One is in its "Off" low level power state. Since the device doesnt turn completely off, the low level power state will keep the HDMI passthrough working.
It shouldnt need to be turn on fully to pass HDMI to the TV. Basically, the device never actually powers down unless you unplug it. It goes into an extreme low level power state. So you only really need to turn the PS4 "On" to pass the HDMI to your tv through the Xbox One.
@Deadpoolio
Uh, no it doesnt. You dont know how electronics work apparently.
The Western Digital My Passport was benchmarked at 23.40 MB/sec for the 22,704 Files test. So yeah, its not amazing but it is faster than your stated 15MB/sec.
I wasnt assuming all games are nothing but mid-large files. But most have the majority of the smaller files stored inside larger archives. Moving 3000 small files and 15 large ones that contain the majority of the games data would not take so terrible long as you were making it sound.
"Giving som...
Sorry, but I had to disagree on your comment. First you presuppose that using external HDs would make it so much easier for hackers which is untrue. It wouldnt be that much more difficult to take the internal HD out and do the exact same thing. Not to mention there are preventative measures that could be taken to make it very difficult if not almost impossible for hackers. Using private certificates linked to your account coupled with encryption comes to mind...
And where the...
Read my comment to stuna1 above.
You're Welcome
@Deadpoolio
You must not know much about encryption or security certificates. It wouldnt be that difficult to successfully implement. Gave me some giggles though when you made it sound as easy as just copying the files from the external to a PC.
There is a simple solution to this problem people are not thinking about. Games are locked to a persons account, and to do this they use security certificates with private keys. The solution would be that when a game is copied or moved to the external HD the private key for the game is copied/moved with it. Then when you download your profile on your device the certificates for your profile are downloaded with it, unlocking the ability to play the game off of the external HD.
...
Timed exclusives are a mutual relationship between the console maker and the developer/publisher of said game. Obviously these are businesses and do not have to agree to any timed exclusive content if they choose not to. By releasing on one console earlier than another, they are practically cutting themselves out of a bunch of sales, so it only makes sense that the console maker would pay them a sum to try and make up the difference. Remember, all these companies are public. They have a board...
@MariaHelFutura
Im at a loss for words by the pure stupidity you spew all the time. You dont have to like a companies product to realize how its competition has benefited the consumer.
"Sony and Nintendo existed nicely before MS, Sony and Nintendo both focus on 1st party and their games are for different demographics and are in general."
And you seem to be forgetting Sega and all their consoles that competed with Sony and Nintendos products....
@5eriously
If you think 90% of those statements are facts, you need to go back to high school and learn what a fact is from a science teacher. Seems you learned what a fact is from fox news.