Haters gonna hate.
I don't understand why some of you want a new console right now. It's just not economically feasible at this time to put in new tech since the economy is not getting any better at the moment and they may be waiting for the price of the tech to go down a little. It should be remembered that graphics aren't the be all and end all in a console's appeal. It's whether or not the developers out there can utilize those systems to it's full potential. Besides, this generation ...
I don't understand why they are leaving out the Merchant. He was a cool cat. Sequels are turning into dequels these days I guess.
Uh? Am I the only one that doesn't have a smartphone or a tablet? Got a creepy feeling about the whole thing.
It is most important for a person to grow and be open to new experiences and sensations. Otherwise, it leaves one to be stuck in the same routine, continually treading the same path and become stagnant because of it.
It was also delicious.
Most intriguing. The AK-47s may be somewhat unsuitable, but perhaps it's to show the applicability of the engine Luminous Studios have created? High-powered PCs might be capable of doing this level of graphics but I highly doubt the consoles can without some level of degraded quality, as this may be what they aim for in the next generation of consoles.
I wonder if Epic are looking behind their shoulder at this point?
This might sound weird, but I decided to go for a cheese and jam sandwich, nicely toasted and covered in peanut butter.
It'd be interesting to see how Molyneux performs without being constrained by Microsoft and the Fable series.
Don't have much hope.
Let's be real here. The Starry Night by Vincent Van Gogh is art. The Crucified Thief by Robert Campen is art. There is no question that Heavy Rain was a good point and click game, but it doesn't play to it's strengths, instead meandering on Q.T.E sequences with little or no consequence.
Really? Isn't it slightly bad that Koei have stuck with the same game engine since Dynasty Warriors 2?
I really liked Killzone 2 because I was unusually good at blasting people but I couldn't handle the class types and the perks that came along with it. I hope that the new Counter-Strike will be back-to-basics to all this perk nonsense.
Were the characters who couldn't walk properly in Heavy Rain, an allegory on Stalinism?
*Slow clap
Considering the fact the PS Vita hasn't outsold the Wii Balance Board weighing in at 42 million units sold; your assertion is presumptuous at best. If it can't even outsell a peripheral and the 3DS has truly left Vita it in the dust, how is it better than a Wii U?
From what I saw at the conference; they'll sell a lot of consoles, especially since it's scheduled for the holiday season. Certainly isn't a reason to be surly.
THQ have been in trouble for a long time, especially after they dropped that UDraw game on everyone.
Because he can pull it off?
A Serbian Film is violent. This game is nowhere near as terrible as the torture porn that is pumped out by the horror film industry on a regular basis.
Generic rage-filled fanboy unleashes "mindless hate"
It's not very effective.
Well, if you create a monster, shouldn't it have your surname?
True. Deadly Premonition was a far more interesting game in my view.
I sincerely doubt the veracity of this claim. However, I wouldn't be surprised if there were closed-door showings of games that have been on the peripheral for some time.
I would've loved it if Overstrike was shown anywhere in E3. Perhaps it's being shown behind closed doors like some other games?
Ach. I want something to look forward to.