They're goddamn vultures, that's why. I only ever buy new games there when I was going to buy them day 1 anyhow, just for whatever extorted Day 1 DLC they have that appeals to me.
And I still throw up in my mouth a little doing it.
Sorry, I couldn't hear you over the sound of rockets delivering soup to my growing brothy empire.
Came here to post exactly this statement. Well done, sir.
Effectively, anyone who will be interested in this have played the previous two games, so by definition will be 16 years older than they were then, which was probably at least about 10-15 to be interested and capable of appreciating the original. So we can estimate the target audience is at a minimum 26, and more likely much older. This hardly speaks to me of "young americans", myself included. So why bother asking?
Well frankly, let's deconstruct the question &...
No one cares about games made two years from now? Someone better tell all of the developers to stop making games right now, and start concentrating on the next gen systems, because otherwise they'll be making games for systems that no one cares about.
I wonder where this "no one cares" philosophy was at the Xbox One announce in 2013 when they were announcing games for 2016.
@spacedelete: I've got a 1.5TB drive full of games, and the PS4 UI is incredibly fast compared to the old PS3 XMB. If you're having issues like that, perhaps you need your system checked.
@NerdStalker: To answer that question wouldn't be guessing. The answer is they wouldn't. Neither would Sega, who has owned the IP for the past fifteen years.
Sony putting Shenmue on their stage does speak for itself. It says that if the public really did want a Shenmue sequel, Sony will help make that happen.
@Neonridr: Its not the developers that you have to worry about, it's the publishers that are cautious with new IPs, since they're the one funding the development. Most times they'd stick with a mediocre game that will sell reasonably well rather than take a chance that an unknown game might hit it big, cause it might not.
@GordonKnight: Tell that to THQ.
How is this in any way abuse?
This game would not exist if it weren't for Kickstarter. That is the stated purpose of the program, literally to take the risk out of product development by funding through crowdsourcing, and it is open to all.
You might not want the game, but some of us do, and without Kickstarter it wouldn't be happening.
Why would Sony commit money to a sequel to a game that only sold 450k copies globally? No publisher would take that risk, which is why there hasn't been a sequel in twelve years. Publishers are businesses, who have investors they're accountable to; investors who are generally risk averse.
The Kickstarter proved that the game had an audience that was willing to buy the game, and removed risk from the equation, allowing Sony to contribute money and support to the creat...
Shenmue II sold under a half million copies worldwide across two platforms. It was a commercial failure. Sony had every reason *not* to invest in the game. It's one thing for someone to say, "I'd like a sequel to Shenmue II", it's quite another thing to commit money to the effort. The Kickstarter removed the risk from the equation, and replaced it with empirical evidence of a market for the game. It is the very reason this game will exist.
The alternative is that a publisher might look at an IP and say "forget it, it isn't worth the risk to publish another sequel." What if a successful Kickstarter could be the deciding factor in the continued existence of a franchise that you love?
If the choice is between a publisher getting a commitment from the audience to purchase the game, and not creating the game at all to be "safe", I'd say let them test the waters.
Agreed. The author makes a big deal about Final Fantasy Versus XIII aka Final Fantasy XV which was delayed, but completely glosses over the fact that they released two sequels to Final Fantasy XIII in the meantime, due to customer response. (Full disclosure, I wasn't a huge fan of XIII, so obviously they were listening to the wrong people.)
Kingdom Hearts was announced at E3 two years ago, and it's still in the works. Luckily Square is the only company ever to announ...
Dammit. No more Woodhouse. Sigh.
You're in for a treat. Uncharted is one of my favorite franchises, and you're getting them just in time to catch up before Uncharted 4 releases next year! :)
Its a pretty fantastic collection. You get three great games in higher res and 60 FPS, all for the price of one game, and you get access to Uncharted 4 multiplayer early as a bonus. As far as I'm concerned, that's a damn good trade.
@Khakimon: No reason they both can't be true.
It is entitlement to expect more value out of the service than you pay for, and get upset when you don't get it.
Considering what the PS+ service costs, you get a huge amount of value out of it across three separate platforms and discounts on most of the new games on PSN as they release. Sure, not every game is a winner, but there's a lot more good games than mediocre, and in a lot of cases I've gotten great games that I would have missed out on had I not known a...
Yeah, I was considering buying Styx not that long ago and that's another chunk of change saved.
Considering how little you pay for it, I get a ridiculous amount of value out of it in games and services. Six games a month since I also own a PS3 and a Vita, and don't forget the discounts on a *lot* of other games. That's usually a couple bucks at least on each game, which adds up on its own to a ton of saved cash.
Just look at the list! 3997d ago 0 agree0 disagreeView comment
5 people think I didn't come here to post this.
I have no idea what that means.