Excuse me?
I have owned 4 360s, and if I can ever afford another one, I'll get the best one available, with an extended warranty.
Who the hell are you to call me a liar?
Go to hell asshole.
Your sheer presumptuousness and audacity is striking and startling.
You sound like you know me or something.
I don't care if I get banned permanently for calling you out for what you are, but you sir are a f*cking prick.
...
When I have enough money, and some extra pocket change to cover an extended warranty, and the price drops 50 dollars or more, I'll definitely pick up an Elite.
I will also make damned sure that the manufacture date is less than 2 months prior to the date I purchase it.
Who knows....maybe 5th time will be the charm?
The PlayStation's hard drive is NOT "built in to the unit."
For crying out loud, you undo ONE screw and slide it out...that's it.
In fact, I saved the hard drive from my last dead 360 (it's also a 2.5" laptop HDD), and I will use it if I ever have a problem with my 60GB drive.
I thought it was kinda funny when I stuck the 360's drive into my PS3 and then proceeded to format it.
It was like....wiping my old 360's brain...it fel...
Wow.
Ever heard of using periods?
Wow.
I can only imagine how epic the Battle of Pelennor Fields would be with 32 players or more online.
Imagine being part of a charging mass of 5,000 horsemen, slamming into a wall of Orcs.
That would be epic.
Well...Pandemic is making this game, so at least it's going to have good physics and effects!
60GB PS3, manufactured March of 2007, 4 months after launch.
Not one tiny little freeze for me, but during multiple-car and multiple pedestrian collisions / explosions, the framerate is absolutely horrible. It drops to low teens, maybe even below 10 fps.
I'll be honest:
I hate the HORRIBLE FRAME RATE DROPS (when lots of stuff is happening)...it drops to below 10 fps.
But besides that, the game is fantastic for me.
The endlessly unique multiplayer insanity moments are priceless.
The Euphoria engine was a great thing to add to this game.
www.naturalmotion.com
For god's sake, can the "Gears > Killzone 2" idiots just shut up please?
The ONLY thing the Unreal Engine is good at is producing well-textured character models.
Killzone 2 crushes it in every single other area. Effects, lighting, animation, sound....you know....all the technical areas that actually matter.
Bioshock was absolutely atrocious when you looked at textures from 10 feet or closer....how is this story actually informing us of anything at all, when this is common knowledge and we know it affects ALL games?
I care about it being animated, because Infinity Ward SAID they were going to animate it.
I don't like it when a developer promises more realism, but then they don't include it in the final product.
I mean seriously....how hard is it to animate grass?
I'm sick of COD 4 comparisons.
Infinity Ward couldn't even be bothered to animate the grass or foliage.
Also, Killzone's animations are top-notch and are even better.
Additionally, Killzone's lighting engine ALONE absolutely CRUSHES any other ENTIRE game engine out there.
I love it.
And that comment was for.....what reason?
This game is already set to run at 720p30 native.
Go away now.
Well, it's there. I don't just "imagine" framerate issues, and it's actually quite easy to tell the difference between network lag and framerate slowdown.
The snow map with the sniper towers had many spots of slowdown, and I made sure I found all of them.
I wandered every square inch of every map and looked in every direction while zoomed and in regular view. There are many instances, in many spots, where the framerate is highly variable.
Um, DJ...
You DO know there is a setting in the options that lets the game remember if you prefer 3rd or first person aiming?
If you switch to 1st person, then every time you zoom with a weapon after that, it will automatically go to 1st person view.
I can't remember where in the settings it is, but it's a very handy option that completely eliminates having to bother with zoom switching.
My impressions of the beta were as follows:
- SERIOUS framerate issues and inconsistency in certain areas of the maps
- Various controls quirks (cover system unreliability, namely)
That's actually about it for me. The game actually seemed to be fairly bug-free, from my experience, except for a few design issues as mentioned above.
Well, it was fun while it lasted.
I totally PNWED with the SVD sniper rifle, even at point-blank range.
Exact same thing here!
LoL
GTA IV is a serious timesuck.
Whoever thinks Gears of War 2 looks better than Killzone 2 is seriously uninformed.
The Unreal Engine doesn't even render dynamic shadows from muzzle flashes.
Also, the Unreal Engine uses light maps. (Baked-in lighting)
Killzone 2 uses deferred rendering to render lighting completely separate from the main game engine. That allows up to, and sometimes more than, 500 fully dynamic, soft-shadow-casting lights in any given level. That's not counting the dyn...
I run Ubuntu Studio 8.04 Hardy on my 4-year-old 1.3GHz Celeron laptop, and it FLIES. I'm upgrading to 2GB of RAM (the max this thing can handle) and then I'll get to some serious photoshop (oops, I mean GIMP, the better, FREE clone of photoshop) work.
Ubuntu FTW!
You know nothing of Sony, and nothing in general.
Stop talking out your ass, wow4u, and get a life, and stop acting like you're truly offended by Sony.
Do you realize that Microsoft HAD to offer a FREE 3-year warranty to cover up the WORST consumer electronics reliability disaster in human HISTORY?!?!?
If they didn't there'd have been a public outcry and rally against Microsoft against all their products. It would have been madness.
Also, th...