The sound track to this game is incredible. The music on the farm is so good.
It's all well and good have massive game world's but when it's filled with collectables, reused assets and mundane missions it means nothing which is a problem with 90 percent of open world games.
@Servbot if that's all you play destiny for is the campaign and nothing else then Destiny ain't the game for you. The campaign is there to serve its purpose and get you ready for the end game. That's when we discover if there's enough to do in destiny but on the surface theres plenty to do and that's with out Trials, raids or nightfalls available yet.
@douchebag nothing surprises me with N4G. I love the site but it's community in the comment section...
The campaign is nearly double the size of the original destiny game. The story is a major improvement, I've only played two strikes but they play more like mini raids and that's not including the adventures, patrols, lost sectors, crucible stuff etc. There's quite a bit of content here. I'm on the last mission (had it early) and I've been surprised how long it is.
I can't help but feel you watched the gameranx video the other days before you penned this... I'd love to know peoples log time of being in load screens and lobbies Vs actually playing on GTAO. I cannot play it because it feels like you do just as much waiting as playing.
I wish it was coming to PS4. Give me a real arena shooter like Unreal and Quake over these hero shooters like Overwatch and lawbreakers any days. The closest weve got on consoles ATM is doom
You should play the PS4 version if you think thats bad lol.
Not sure how you work that one out. It's a shockingly bad game with one of the worst ports in recent memory. It looks like a early PS3 game and animations of a mobile game. It's all kinds of awful and the UI I'd appalling. It's lucky to get a 6 to be honest.
RE7 was fantastic though? Weren't a fan of the black coloured monsters that I can't remember the name of but the game was a million times better than anyone had expected after the Luke warm response it received when they announced it was going first person.
Myself too. I've yet to play TLL but the Madagascar chapter of UC4 I found boring. Graphically it looked absolutely stunning, it just slowed the pace down to much I thought.
@krysis that doesn't take away from the fact that Bethesda's two biggest selling games Fallout and ES are broken glitch fests. Their worlds may be amazing but gameplay and technical issues on the level of them is inexcusable considering the size and experience of the teams making the games. Yet these two franchises continuously get a free pass from the media and people buy it regardless.
R6 is growing rapidly. A lot of YouTube guys are jumping on the bandwagon and so are their subs. It's gaining a lot of ground. It won't be as big as CS but it's it's player base is increasing now getting getting smaller.
Of all games to complain about this its Ark? It's all kind of terrible. Worst purchase I've ever bought on PSN tbh.
Do these games still play exactly the same as the PS2 games? It was highly pointless back then. Just chuck 100's of enemies on the screen and attack them all over and over and over or has it moved on since then?
Baffles me how this launch title still looks better than a lot of games getting released 4 years later as average as the game was.
MGS4. I was litrally reduced to tears at that ending. Also TWD season 1 whilst it didn't break me I felt like I had lost someone I had known for years in the last episode of that game. Such a strange feeling.
I'm with you Sarahnade. MGS was arguably the first cinematic 3D game which made you feel like you were playing a movie. MGS5 got rid of so much of that. I missed them epic cut scenes. People moaned about them being to long but that was part of the MGS experience.
Hopefully this Uncharted follows how UC4 did where it had a linier goal but with open areas to play the way you want to.
I totally agree. Open world games have become increasingly samey in mission Structure. Gameplay may be different but when every go damn game says go here, kill this, collect this, clear out this area it's stupidly boring. MGSV was ruined becoming open world and MGS was my all time fave series until that travesty.
Yep. The set pieces in that game were superb. It's something Uncharted 4 seriously lacked because of the more serious tone which didn't suit it.
I litrally go there for the music. I think the look of the farm is such a better social space than the new tower. It just seems pointlessly big for the sake of being big.