Snookies - Then they should change their score when it's fixed. Personally, I hope more reviewers continue this strategy of not letting publishers get away with shipping games that don't work as advertised upon release. Within the last year we've had at least three games ship with a broken online component (Battlefield 4, Driveclub and now MCC). Couple that with glitchfests like Unity and it's about time that the community reminds the industry of who has the real power. Withou...
There's literally nothing in this article that states the game won't make 2015. All Tidux said is that the game looks great and then there's a quote from a dev that is proof only of that individuals perfectionism. You can spend years tweaking just about any aspect of any game, that doesn't mean a delay is on the horizon. And why are people still quoting Tidux anyway? Go to his Twitter feed and see how full of shit he is with his predictions.
Spid3r6, I suggest...
Well, let's see. The title of the article is, "GTA V PS4/Xbox One Digital Copy Unlock Timing Revealed: '12 AM EST On The Release Date'"
Meanwhile, their only source states that, "You may download the game from Xbox Live before then, but it will not be playable until 12:01 AM EST on the RELEASE DATE"
Wow, that is really informative for the PS4 owners that clicked on the article. Also, those screens look like they were taken dire...
Another highly informative article from Gamepur. Yay....
Story quality?: WTF? Like this website?: No
Lucas, while I agree that Gamingbolt is absolute trash, I urge you to refrain from saying that what they do should be referred to as reporting. That would imply at least some degree of journalistic integrity and they clearly have none.
That is fantastic.
You might be able to pick it up for $30 right now, depending on how compliant your local Best Buy is. Check my post above.
You're not gonna want to wait for BF5, as it's slated for fall of 2016. I'm not a huge COD fan (haven't purchased one since MW2) but I'm enjoying the hell out of Advanced Warfighter. If you can wait until Black Friday, I'd try that, or there is a price match that your local Best Buy might accept. Here's a link to the Twitter page of Wario64, who found the deal.
https://twi...
Thanks for the effort, but I'll be downvoting your site now.
Yeah, but we've also seen screenshots that show off the flat textures and lighting and videos that display the worst pop-in and LOD management seen in a game daring to call itself AAA in quite some time. I really don't care what one reviewer says when what I've seen myself tells a different tale, especially when said reviewer can't even describe what he's seeing with any degree of nuance. The fact that he can't write at a professional level or even supply anything beyo...
Yeah, I very much doubt Ubisoft will pass up the opportunity to release Rogue on as many platforms as possible. I really liked Black Flag, so would probably pick it up if it's released at the right time.
It was designed with current gen and PC in mind. For example, the thousands of NPCs on screen at once couldn't be done on PS360 without significantly reducing their geometric detail. AssCreed: Rouge will however, will only be available on the previous generation.
1) Off topic
2) The MP of the PS4 version runs at a higher resolution and very rarely has a few dropped frames during kill cams but never during gameplay.
3) Great use of your only bubble. Better hop on one of your alt accounts to give me some disagrees.
OT: Picking up a New 3DS when this comes out. Will be nice to get back into that universe the same year I buy a Wii U to play Zelda U.
You're gonna anger the god botherers with that one. +1
I shouldn't be amused by this, but I am.
I'm not the one that initially decided to compare the two. However, map size isn't really an issue, since you can still tell how good (or bad) the draw distance is on one game compared to another. inFamous does a much better job than Unity at the moment, with its occasional texture draw issues being much less noticeable than Unity's constant pop-in problems, with not just textures but geometry and NPCs.
Unless there's a patch to fix the current state of Unity, it does...
Two things you're forgetting:
1) Unity is 900p and looks like it has frame rate issues.
2) inFAMOUS had a dev team 1/10 the size and still managed to hit a refresh rate in the mid 40s at times, all at a fidelity that Ubisoft hasn't yet manged with any game, including AssCreed. Unity, on the other hand, has multiple studios and nearly unlimited funding, yet still only looks okay and performs like ass. At least the NPCs in inFAMOUS don't suddenly ap...
I agree, ND should put the focus back on map control and skill.
Except that Bloodborne, The Order, Uncharted 4, No Man's Sky, The Tomorrow Children, Ratchet and Clank, Rime, The Vanishing of Ethan Carter, Everybody's Gone to the Rapture, The Witness, Deep Down, Until Dawn and more are all coming out in 2015, not *two* years from now.
Oh, and multiplats will continue to look and perform better on PS4 than on any other console.
Yeah, I much prefer to have crushed blacks that take away detail. / s
From Digital Foundry: "However, on its default brightness setting (matched at 3.3 notches with the PS4 and PC), we notice a native black crush affecting visibility in dark areas. It can be rectified, to an extent, by cranking the in-game brightness up by four points in Advanced Warfare's menu, but the image begins to wash out if we go any further. Not ideal. In our initial campaign performance anal...