"unannounced Battle Royale mode"
Why? Splitgate 2 should have been a lesson to devs not to dilute your game with a fad mode no one wants. No one playing BRs is going to switch to Battlefield to play one, and the old BF fans that actually want to play the game just want the real modes (mainly Conquest and Rush).
Ah the "stacks at my best buy" argument. It never fails to crop up in situations like this.
Yep, they should be a model to follow for any team with a shaky reputation.
"for years Sony fans have been saying they needed a Halo killer"
Lol are you posting this comment through a portal from the year 2008? The "halo killer" narrative died a long time ago.
@BeHunted
Interesting-I didn't know that. Well that changes the math over there. I wish it were free here lol (not because I want to scalp consoles but I do sell used items on eBay occasionally).
Based on where eBay auction prices are ending, some of these scalpers are probably only making $40 dollars or so per sale, after shipping costs and eBay fees are factored in. It's not a loss, which is what I'd like to see, and at volume they may scratch out a decent profit, but it's a far cry from the first year of the PS5 when scalpers could net $150-200 profit per unit.
I don't think there's any situation where Switch to Switch 2 ends up being a Wii to Wii U drop off. A DS to 3DS type ratio feels like a more likely worst case scenario, just because there are certainly going to be some casual Switch owners who see no reason to upgrade.
When you consider how much more consistent Sony's first party releases were in the PS4 era, it's actually pretty impressive that PS5 is only 3 million behind where PS4 was at the same point.
Remember that time Albert Penello was peddling the idea that Series S was going to outperform PS5?
https://wccftech.com/penell...
That aged well.
He probably should have said popular. "Good" is subjective, viewership numbers are not. TLOU's season 2 numbers were pretty good, except for the real time viewership of the finale.
Lol the funny thing is he's comparing sales numbers from Spider-Man 2018 for 3+ years (22 Million) with sales from Spider-Man 2 of about 8 months (11 Million). And you can't even try to apply the obsolete principle that "games sell almost all their copies in the first few months" to tentpole games like Spider-Man 2 that keep charting years after release.
The funnier thing is that he keeps ignoring Marvel Rivals.
Lol I've heard for years that "gamers are tired of copy paste live service games" and that "people are completely burned out on the Marvel IP." Then Marvel Rivals came out and both narratives went down in flames.
@Muigi
So you're a throwback fan who wants them to go down the same road that led to 2042? Unusual, but taste is subjective I guess lol.
If by "tablet babies" you mean kids/teenagers, they are not the ones complaining about this. Trying to appeal to them is the reason EA is doing this. It's the old fans of the series who are mad.
But of course, you knew all that.
It's crazy to think that they spent close to half of what MS spent on Bethesda and didn't get anywhere near half the value.
Once he wrote an article characterizing Horizon Forbidden West, which came out over a year after the PS5 released, as a PS5 "launch game." Assuming this was just a mistake, I pointed out to him that "launch games" for a console are widely understood to be the games that come out on the day of a console's launch or in the immediate window thereafter. He responded and told me that he understood "launch game" to mean a game that launches, which would mean that e...
In your estimation, what was the last fps game to follow the traditional release model (rather than live service) you described in your comment, and actually maintain a solid player base outside the immediate release window?
I guess you could say Warhammer Space Marine 2 fits that category, although it's playerbase is I'm sure much lower than what Bungie would call a success.
It's so wild that people fawn on Apple for behavior they would lambast any other company for. Just shows how good Apple's marketing is that people will change their views in any direction to support them. It wasn't so many years ago people were attacking Sony over much milder actions related to Fortnite monetization.
Spin off vibe without the spin off price.
Tell me more about how successful Battlefield's last attempt at a Battle Royale was.