Well, I don't think thats completely true. Some games share some similiarities but thats what make their style. And they are very influentual. Look how much Zelda BOTW took from Assassin's Creed and Far Cry.
But South Park, Rainbow Six Siege, Mario and Rabbits, Just Dance, The Crew, Anno, For Honor, Trials, Rocksmith... The list goes on and on. The veriety is trully amazing.
Of course I understand that hating Ubisoft is a important rule from the ...
Yeah! And Nintendo should remove Pokemon as well.
I think they should re-run the catalog in big packages, with 5 or 10 games at once.
Mee too. I really want these games.
What I think funny is how people get disappointed by expectations that they themselves have created based on their own desires.
I think AAA are too long.
Because it's an excelent mobile game.
It's not. And not even close. It looks like an MMO that someone forget to turn online on. Bland charaters, mediocre story, awful combat and graphics and a good world.
7,5/10 if it didnt have Nintendo logo on the cover.
I prefer RE8.
Is not it. AAA games I always end up buying later for a lower price. I am not anxious and I hardly buy releases.
When Plus offers good indies, I end up having access to games that I would never buy otherwise. It is not a list of how many I can buy or a supposed intrinsic value of the subscription. I already have all these exclusive 2 or 3 year AAA.
I am going against the tide in this case. I prefer much more great indie games on Plus than AAA.
Only devs have both PS5 ans XBSX. Sony can't say anything.
The article is pretty bad. First he calls HD Remaster what he clearly wants to be a total remake. According to some of the games cited already received this treatment, such as Metal Gear Solid and Silent Hill. And finally, we learned that most games of the 32bit generation are not suitable for modern times (hello Medievil).
Let's let go of the past a little and embrace the present. Instead of wasting our energy asking for a Final Fantasy II remaster / remake, let's ...
Many people will fall off the horse when they discover, at the launch of these consoles, that power is not measured only by the ability to calculate with floating point.
Much more than that. Games emerged in arcades, which as a business, aimed to make money. The first generations of home games still carried the DNA of arcades, offering games to be enjoyed in short periods and "killing" the player as much as possible.
Allied to that, the games of the time were very simple and short. If they were also easy, they would not be worth their price. Imagine that counting inflation, the first MegaMan of 1987 with its 8 phases would cost mo...
Most publishers see the Switch as a rare opportunity to spawn PS360 games at full price.
The cost of porting the games must be very low. About 5 people for about 6 months, it doesn't cost $ 200k. And any 100,000 units sold is $ 5 million. Business from another world with games of 10 or 15 years.
It sounds like a good idea. It would make Nintendo's service seem less ridiculous.
So true my friend.
You need treatment.
You're such a special snowflake! So strong, so brave!