Actually it wasn't superdata that said it dropped 50% that was inquisitr.com. They referenced superdata's information in their article and came to their own conclusion.
Again perhaps you should actually read the articles and do your own research before you post.
Your calling superdata a click bait site simply because they are presenting information you don't like.
Superdata is one of the most reliable global tracking firms who tracks everything from mobile to esports, consoles, internet access and everything in between.
Perhaps you should do a little research before you just declare something click bait simply because the information isn't what you want to hear.
To be fair and not to in any way diminish this accomplishment there are twice as many consoles as there were when U4 released and Horizon was a new IP and there were around 25 million less consoles.
Again not trying to diminish, just give a rational.
I was engaged in beating Ni No Kuni, then I was engaged in beating God of War, now I am engaged in beating Yakuza 6 and soon I will be engaged in beating Detroit Become Human.
So have fun downloading games I'll be playing new exclusives.
Well the good news is the player base for the game tanked after the first month. People who still play the game have trouble finding people to play with if they don't have friends and the ocean is pretty much empty.
It'll be interesting to see how much money they put into the content updates and if it can bring people back. The initial idea was to fund the game through loot boxes but now that that has been rejected by consumers running the servers has to be bleed...
Sea of Thieves has early success but with a caveat. Sea of Thieves had 1.7 million monthly active users on console and 283,000 on PC during its launch month. However – more than half of these users obtained the game through the limited free trial offered as part of Microsoft’s Xbox Game Pass. This leaves some unanswered questions concerning the long-term success of the title.
Yes we at Microsoft are proud of our ability to set the record for making up categories to set records in. Everyone give themselves a pat on the back, especially you PR guys. We couldn't have done it with out you!
I have never seen any company in my life that does as many self congratulations as Microsoft. It's hilariously ironic given how bad they are doing at actually selling consoles and software.
I hope so, then we can see how much more profitable selling games traditionally is than selling games for the pennies the publishers get paid to have their game on the service.
Again, xbox owners need to buy the games. Are you going to buy them? Or do you just want to be able to say xbox has Japanese games?
Japanese games aren't on xbox because so far this gen nearly every Japanese multi-platform has only sold around 15% of it's units on xbox. If Monster Hunter World and Final Fantasy only get 10%-15% of it's sales on xbox why would other Japanese companies want to port their games to xbox?