So usual Gamepass fodder then.
Unfortunately friend, that attitude makes you part of the problem.
Didn't one of the DLC return to Rapture anyway, so there's a connection right there!
IMHO I thought it was a great game, worthy of the series.
Wow, the MS Xbox division really are a bunch of clowns.
What makes me laugh is the pure cynacism of the Xbox marketing team.
"Let's not say we're doubling the annual price for gold sub, we'll just say that it's the same price now but just for 6 months instead.
That'll soften the message and our core base probably won't even notice!"
By the way, the plan is to get everyone onto Gamepass ultimate, then hike the cr*p out of the price of that once everyone is onboard.
Looking forward to some great cosplays!
I imagine as you say a whole new controller design would be be needed.
The current asymmetrical thumbstick layout means that the left trigger would not have the room required for the haptic feedback mechanism, so MS would have to follow Sony and produce both thumbsticks lower.
However this would go down with the Xbox community like a lead balloon I expect, as the asymmetrical thumbsticks are one of the defining features of the Xbox brand.
MS are ...
Usual MS guff, lots of smoke and mirrors and marketing double talk.
Whoever thought Star Wars connect should be a dancing game should be fed to a Sarlaac.
Its easier for them to confuse the issue and let the public argue over their 'exclusives', gives them some sort of narrative about it where the truth would give them none.
I read a good point the other day re haptics in the Xbox controller possibility.
Basically the offset nature of the thumbsticks in the Xbox controller means there is not enough room for the haptics to be installed on the left hand trigger.
So unless MS decide to go full Playstation on the controller and move the left thumbstick down to be level with the right one, you will only get a reduced haptic response on the Xbox pad.
To remove the asymmetric thumbst...
Less consoles, more games.
I read a good point the other day re haptics in the Xbox controller possibility.
Basically the offset nature of the thumbsticks in the Xbox controller means there is not enough room for the haptics to be installed on the left hand trigger.
So unless MS decide to go full Playstation on the controller and move the left thumbstick down to be level with the right one, you will only get a reduced haptic response on the Xbox pad.
To remove the asymmetric thumbst...
However the next year to three will be incredibly dull and unexciting Xbox wise.
Keep chasing that rainbow Phil!
Wahey, first Xbox apologist article of the day!!
"Wah wah, I don't want haptic feedback because it feels funny and will break anyway. I'm so happy with my old Xbox controller, thank you MS for not changing anything."
Enjoy missing out on one of the best next gen developments.
What a well written, well informed article.
Well I guess they don't want to disappoint all those Gamepass subbers who they promised will get every first party release on the old Xbone too.
Unfortunately making Halo Infinite runnable on a base Xbox One will mean the game will lack any scale or grandeur, leading to the best you can expect from the Series X version to be 4K and hopefully 60fps with perhaps a bit of RT here and there.
It'll still be held back design wise by it's lowest common denominator. St...
If only...
This game has been converted to run on PSVR...
Oh well, probably best for my pants cleaning bill it wasn't.
Oh dear, the Communist party of China has found another way to affect the lives of the free world.
It's exactly what they want, shame GOG & CDPR have submitted to their political scheming, now it makes them look even worse after the Cyberpunk fiasco.
Shame Western companies don't stand up to the CCP, but they've played the long game on many fronts and have their financial tentacles wrapped around the necks of many people and organisations internationally now....
One for the Gamepass owners only then.