Embargoes are made either because someone (usually a magazine) has exclusivity on being first, or because marketing has a specific timeline laid out (there's something else they don't want to clash with, stealing spotlight, may be too early and hype will be diminished by release, etc).
In this case, i bet it is because someone like Game Informer has exclusivity on first dibs. It may even be because it will show up in their print version first.
Killzone, Battlefield 3, Uncharted. Lag is typical of PS3 games. Now it's in the Vita. A surprise to no one.
When's the PS3 version coming? After the WiiU and the new XBox are out?
Good riddance. The PS3 was great... at having the worst version of nearly every multiplataform game since release. It's 2012 and the PS3 STILL has the worst version of Crysis 1, BF3, MW3, Skyrim, Batman AC, AC: Revelations, Binary Domain, Amalur... And it was all Kutagari's fault:
a) Split RAM
b) CELL
YOu have no idea what you're talking about. RARE's problem was that MS gave them TOO MUCH freedom. Nuts and Bolts, Kameo, Viva Pinata, those were 100% RARE. MS had no input in those ideas. RARE said so themselves - they were all games RARE wanted to make and mS didn't even visit them to check what they were doing. Read the Eurogamer feature where they interview current and older RARE employees and founders.
RAGE has the best shooting mechanics in any shooter this gen. By a mile. Everything around the gameplay is mediocre, but, much like Ninja Gaiden 2, the actual gameplay made up for everything else.
Not that i expect anyone at N4G to care about actual gameplay.
The hub-world approach in American Nightmare hurt the narrative noticeably. An open-world setting would hurt it even more. The first game's linearity helped the story a lot.
Maybe in AW2 they could make daylight open (or hub-worlds) and night fully linear for the tight set-pieces.
DICE can say whatever they want (since they got some extra Sony cash to do so).
The 360 version of BF3 runs and plays (no lag) better than the PS3 version. That's fact.
It's fact - over 85% of multiplats are better on 360. That's all that matters. Keep your excuses and spinning to yourselves.
Both combined, maybe. One console? Nope. ME1 and 2 were both small sellers.
They didn't even hit mediocre Uncharted numbers, let alone from real sellers like Gears (let's not even compare it to Halo or the real top dogs, like Mario, GTA and COD).
AMD? Kiss your backwards compatibility and all your PSN content goodbye, then.
Unless they're sticking an extra chip in there (making it either too expensive or cheap and underpowered), that is.
That's Team Ninja Dog for you. They haven't made a single worthwhile thing since Itagaki left.
Anyone considering buying this garbage should just watch the Giant Bomb quick look of the game. Awful.
The game is barely 2 hours of gameplay (plus 3 hours of cutscenes). There's even a time counter after each stage, and the longest you'll get is 15 minutes of gameplay per stage (some stages are 4 minutes long).
All DLC should be free, or even better, already on the disc, unlocked from day 1.
All Bioware games with shitty writing had her either leading or as part of the writing team. Also, nobody that dislikes gaming should be working in the gaming industry.
She was an awful fanfic writer that turned straight characters gay to satisfy her fantasies that later wrote an awful novel that everyone hated. Now she's doing the exact same she did in her fanfics with the Bioware IPs. She wanted to be a novelist, not a writer in a videogame. The "story mode" o...
5 hours in you include cutscenes. The actual gameplay is 2 hours tops.
Enjoy your FOUR MINUTES of gameplay per chapter (there's a counter at the end of each chapter - even if you're the worst player in the world, you won't be playing for more than 2 hours TOTAL).
Yep, 2 hours total for $60 bucks.
Also: you don't need to do anything on most QTEs. You can fail them entirelly and the anime... i mean, "game" keeps going.
the PC market was saved by digital. retail isn't even 5% of the PC market - Epic's Mark Rein said so himself.
Like Move, right?
If you're going to blame anyeone, blame SONY. It's their fault the PS3's RAM is not able to handle massive, open RPGs.
How is this news? At all?