a lot of PS3 games have lag. nobody that cares about having the best version of games has a PS3. over 200 digital foundry features (plus lens of truth, if you want the number to become even larger) prove that.
input lag, AA, textures, v-sync... everything is worse on PS3. numbers don't lie.
LOL at people trusting Naughty Dog.
Every informed gamer prefers the 360, since the VAST majority of games look and run better on 360.
Last i checked it was over 8 to 1 for the 360. It's fact - go visit Digital Foundry and Lens of Truth's comparisons.
HUGE LOL at kids comparing shitty, slow PC RAM to super-fast, expensive CONSOLE RAM.
LOL.
Haha, no. The 360 was number 1 WORLDWIDE in 2011. Official numbers from NPD, MS and Sony have been posted. There are three posts about it here at N4G. Look them up. It's the reason Sony fans don't bring the "worldwide" excuse anymore. They got owned last year with the TRUTH.
Stop making up BS info.
Smoke and mirrors? LOL. You haven't read a word about the game and it shows. You control the mech itself with the controller, but everything related to your character and how he interacts with people inside and outside, getting in and out of the mecha is Kinect. There's other people inside the mecha and outside, you know.
Uh... GTA, Square's massive iOS only RPG, Infinity Blade and dozens of more games released far above $5 bucks. Square Eniz' game was 19.99 and was still number one in sales for the first month at least.
He was tired of having the worst version of every HD multiplatform.
Good for him.
It's bullshit. Mortal Kombat did pair play exactly like that last year. 2 players, in tag team, in one console against other players in another city, online. Dead or Alive 4 did exactly that in 2005. Halo does it. Many games do it.
Capcom is lying. As always.
Keep crying, Sony friends.
DOA animates better than Tekken, SF4, MVC3, BB and SC.
VF animated badly, but it has the best gameplay of all 3D fighters. Tekken and VF have the worst animation in 3D fighters.
Kinda funny how most, if not all, of the 20-something sub-HD games this gen were the biggest AAA titles out there, and 90% were FPS. Killzone, Halo, COD, BF3, Crysis 1 and 2.
This is the one big FPS that is actually 1280 x 720.
Capcom, EA and Activision = i avoid instantly.
And this coming from someone that still has a (90's) SF game as one of his favorite games ever.
Frank and David confirmed on NeoGaf that the game is 1280 x 720p, unlike previous Halos, BF3, COD, Crysis 1 and 2...
As long as it's the open-world Horizon one year, and Motosport in another year, i'm cool with it.
By the way, they confirmed Horizon is basically like Test Drive Unlimited 2 (their words), which is amazing. TDU2 would be the perfect racing game... if it had good handling. With Forza's handling, it'll be unbeatable.
Amazing. Still worried about those SFIV-esque super moves, as Ninja Dog Hayashi has yet to make a good game, but i'm impressed by Akira.
Now THIS is a must-see video. Looks and sounds amazing.
Called it. They said two huge announcements for Forza, one was Horizon, another had to be Porsche.
Klimt from 343 confirmed the image is not a bullshot, and taken straight from the engine without retouches.
Every Capcom fighter runs better on 360. Some even run at a better framerate (60fps instead of 59 or 58 in PS3), it's not just graphics.
It's true to every genre, not just fighters. Unified RAM means big games like Skyrim actually run. Better V-Synch, so 360 versions have less tearing. Higher framerates. Less input lag. More AA.
Unless you'rte buying L.A. Noire or Final Fantasy CG-all-day-fest, you just buy the 360 version.