It could be 3D footage or a lot of 19x10 footage. That stuff takes up a lot of space: even with compression.
Sounds interesting. I haven't played the game yet because of other games being more interesting to me at the moment. I intended to play the PC Version but I just didn't know how captivating the game can be. As far as first-impressions go: I did not want to put money on a QTE torture-simulator. But who knows? You spoke highly of it, months after the hype which is something.
If you're on PC: there's a game made by CI Games(same folks who made Sniper Ghost Warrior) called Alien Rage Unlimited that is very fast-paced and arcady just like what this game is doing now and it's already out. Try out the demo.
http://store.steampowered.c...
Debut starts at 0:37. Save yourself the 37 seconds. If you want to see him in pain: skip to 5:22
Uhh....maybe the wordiness of the article lost me, but most PC games have had the option to adjust their resolution for the longest time for the sake of performance. I was expecting something alongside the scalability of the Steam engine or the Unreal Engine.
That business model is nonsense. You're basically turning Valve into another Alienware. And the latter got bought out by Dell.
I remember that day when I learned that Lance Bass voiced Sephiroth. My mind was blown.
No way it cost just around 8M. That's a steal compared to how much traction this will get AMD in the long run. EA execs would've seen this and would've up'd their asking price. But then again, AMD/ATI and DICE have history.
The only reason I stay on Windows is cause of the gaming. If somehow Linux manages to gain a foothold: I'd switch over quickly.
Screw the eye-candy: give us 1080p and 60FPS while taking all resources to improve the gameplay. If I were to play this game: it wouldn't be to appreciate glossy mud or stare at someone's tessellated asscheeks. It's to frag and get fragged in split-screen with my friends.
You sound like a person who has never experienced playing games at 60+FPS.
Just use RFID tags or Magnetic Ink. Problem Solved.
I'm so hopeful for this game but I want to be reassured that Capcom won't suddenly deploy their lawyers at the critical moment. I really can't handle another MML3 fallout...
It seems like a move to casualize the gameplay because when you take away the punishment of reload times by switching weapons: it takes away a balancing function of the heavier weapons.
GTAIV is like...the worst optimized GFW game. That's little bearing against AMD and more against the PC port team. And ANY game ported by Ubisoft is never ever going to handle itself properly on all PC configs cause Ubisoft doesn't give a fuck(and why people keep feeding that machine is beyond me).
FWIW: AMD runs fantastically with BF3 and I expect the same to happen again for BF4.
If you read the article closely: you'll see that they quoted the AnandTech benchies which shows the 7790 capable of pushing out around 60FPS with FXAA.
http://www.anandtech.com/sh...
I agree with you about the rest though, but facts are facts.
You're not going to get 60FPS with a HD7790 at 19x10. They quoted the FPS rate when FXAA is used. What's the point of bumping up to Ultra quality for your textures if you're just going to get blurred textures cause of the post-processing FXAA? You might as well should bump down the textures to High or Medium and stick with MSAA and spare your GPU the wasted effort. Besides, why run FXAA on a AMD GPU?
Frankly, if you are gaming at 19x10: those small jaggies are not...
Good, more games need to be 60FPS.
That's pretty cool and unexpected. My only concern about the game so far is that the entire gameplay looks to only be Lightning herself. I'm hoping for a party.
I never played the Drakenguard games, but I did play NIER and I enjoyed that immensely, knowing full well the lore of what that was based on. Is this game worth playing?