Very smart locking behind a streaming service, -.-.
It's cheaper because it's just for Online. Sony/ Microsoft don't separate their online service fees from their "game collections". And their service is lackluster compared. Also should be comparing the $35 price, since $20 is for individual.
He's saying that your argument is invalid if you have never played a roguelite. IF you haven't played a roguelite, then how do you know you wouldn't have liked it? He's implying people who HAVE played rogue lites and not liked them, will not like this game. That's still to be proven, but it still went over your head.
Connected through Discord, maybe? 👀👀
Got with PS+, great value!
Nope.
Wow this is bad.
Just wasn't a good platform for lootboxes.
Probably because it stayed on the PS3 and it was really bottlenecked. Now.. less loading times, asset load-in. More and better assets, bigger homes, better integrated media and games (in-PShome and launching), more community/social options and controls. And now PS VR and their line of headsets are more established.
PS3 was the issue, just gonna say it. It could have been a lot better on PS4, and much much more with PS5 and VR.
Hardware and network infrastructures are so capable, it's a surprise they haven't attempted to re-introduce something at least similar. It's a missed opportunity. Didn't they shut it down like years after PS4's release? I had a good time with it, It has way more potential now than ever.
Have had way more problems with PS4 Left-stick than I can accept. XB1 controllers have given me no issues at all.
And I don't smash any buttons, it's just a common problem with PS4 controllers, apparently.
Why? It's inferior to the PC emulation version. And if you bought these titles on two platforms to support the developers, you're definitely not supporting them by playing it on your Series X, you're not going to get a better experience.
It's where all that wasted raw power will go to first, then devs decide they NEED it? lol
Yeah, hardware Ray Tracing and lighting is likely just in an adolescent stage if not infant. Hopefully the performance cost could be near negligible at some point. Of course you're also talking about potentially increasing die size, memory, and TDP, so bigger card, however if they can have dedicated hardware to perform calculations that would otherwise increase the TDP(anount of CUs/clocks/cycles, etc), maybe it's a step in the right direction.
Enjoyed so far the time I've played it, but with a huge backlog and a other games I've been playing with friends/family, not to mention open-world fatigue, I haven't sank as much time into the game as I want to as with most games in the backlog. (I think when there's one particular game leaving XBGPU I'll put extra effort, like with Indivisible and Bloodstained: RoTN), other than that I try to spread my time between a few, and like I said, it's a quite enjoyable game w...
No, it's just a smaller option.
God I wish I have a PS5 by then, but I'm gunning for those demo timings. Pretty sure it's day one if I have PS5, but not counting on it.
What do you mean remake? Do you know what a remake is? lol.
This is only comparing the graphical options on PS5.
And the PS5 upgrade is free.
Yeah, the Switch, it launched at $299.99 when the PS4 Slim was the same price. They don't have competitive pricing at all. If Wii U was $150-200, it would have fared so much better, but it really lacked the innovation that the Wii had, and now Switch. And, they do not do price cuts well.
But, I would say Apple has much better product quality and design. Also you can walk into an Apple Store with a broken iPhone XS and walk out with a brand new one that same day. Nintendo would ...
I love you, Japan