This game looks so good. That RE engine is fantastic too. Perfect for this type of game; I think it fits really well. Can't wait to devote an afternoon to it.
Honestly, the feedback has been equally tepid from YouTube critics who had upwards of three hours of hands-on time, and even some major outlets. I've heard people questioning everything from the AI, to the graphics, and how long the fun would hold.
Not everything's been rosy.
You have a point TO a point.
Yeah, the game was clearly about survival, resource management from the start, but the rest was quite opaque (not quite as much as Death Stranding yet still mysterious) until now. We knew nothing about Deacon, his initial plight, his romance, or anything else.
Needless to say, a lot more light has been shed on story, world size, and game play.
Hahahaha. Struggling? That's a little dramatic. I said I was on the fence, and I have previously said I was going to wait for full-fledged reviews.
Yeah, I'm not going march in lockstep with fans around here; any fans. You're pumped? Fantastic. Don't let my little analysis and critique ruin your anticipation.
My guess is that he was looking bit too rough, rugged, stoic, etc, and fans wanted him to be a little more humanized, which makes for a more likable, relatable character and a more interesting story.
Jury's still out. I can't get a solid read on this game. This objectively does not have the look of a Sony first party title. It doesn't have a solid, sturdy look to it, and the game play looks a little bland.
That said, from where I'm sitting, it has potential with the story as well as the game play. I love the setting, and the character of Deacon is interesting as is his budding relationship Sarah whom he marries.
That impression aside,...
Hopefully this talented woman can get back in the game and pursue a project she's passionate about.
Arthur Morgan definitely ranks up there.
Shadows die late. :(
Easy decision. Yes.
It looks fantastic, but I've gotta be honest; part of me is a little disappointed that I can't effectively make my own build.
That's a little nutty, buddy. Now, if you want a game where you're a conservative protagonist at UC Berkeley, I'd play that.
Am I really seeing comparisons to God of War, calling this game a technical marvel? I mean, perhaps you could make the case that the innumerous amounts of on-screen "freakers" is a technical feat, and perhaps it is, but I'm not seeing mind-blowing visuals here. The textures, lighting, fire, foliage, particles, etc; none of these are God of War level.
It's a good looking game, but it isn't mind-blowing by any stretch.
You're outta your tree.
Why not have zombie kids, and why can't we kill them? Is it still the societal consensus that kids are off limits? Snivelry.
They also knock it out of the park when it comes to environments and visuals. Sony's first party studios are simply top notch when it comes to production. Their games consistently have a sturdy, solid, look and feel which is why I'm a little surprised by Days Gone. It's as if the veneer just fell off, because it looks a little cheap compared to your typical Sony first party game.
Not to say it looks bad because it doesn't look bad at all, but it doesn't...
Agreed. I want to come out and scream "DAY ONE!" but after seeing numerous pieces of footage I'm not quite there; in fact I'm nowhere near there.
I think after a good amount of full-fledged reviews, I'll be able to make that decision. I still know very little about the game except for the fact that the premise is intriguing. I love post-apocalyptia; whether it be a zombie outbreak, something nuclear, etc, I find something oddly joyful about bleak, depr...
RDR2? Absolutely? And where is it now?
I've pretty much had it with the government. Both parties. Get together, huddle up (like in football) and start getting some damn work done. You're lawmakers. Get together and pass some laws. Where's OUR high-speed rail?
Where's the "bi-partisan" infrastructure bill?