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cyclindk

Trainee
CRank: 5Score: 123030

They've been pretty harmless so far for me... the tornado dragon death roll glitch was the craziest I've experienced so far.

I was attacking it in the mountains, some Hargraven finished it off and it took a slow nose dive while spinning, I kid you not, like a hundred miles an hour and the ground for a good ways was shaking like an earthquake until it finally went through the ground and then eventually popped up onto the surface dead after about ten minutes or so... <...

5315d ago 1 agree0 disagreeView comment

Crazy!

"Fixed rare issue with dragons not properly giving souls after death"

i never experienced this prior to the patch, but since then I've killed two and NO souls... it displayed the absorbtion animation and text saying it happened but i cant unlock anymore shouts.

5320d ago 0 agree0 disagreeView comment

Please oh please not some kind of Halo (PS3-only version)... no one wants it.

5320d ago 9 agree6 disagreeView comment

Just finished RAGE... couldn't believe it was over, felt like I just finished a demo or something.

Waste of time.

5365d ago 17 agree6 disagreeView comment

Ding, ding, ding...

Sell a peripheral that scans/converts UMDs to the flash drive in the Vita.

Idea = win

5368d ago 0 agree0 disagreeView comment

...touché

5370d ago 3 agree0 disagreeView comment

-Delete-

5370d ago 1 agree0 disagreeView comment

Don't tell us anything...

Could be a First Person Scooper, where all you do is scoop ice cream in first person...

Or a Fourth or Fifth Person Shooter where you shoot from the perspective of the other players' groins... in 3D!

Anything is possible with the power of the snail.

5370d ago 5 agree1 disagreeView comment

Hmmm, in Uncharted 2 the only gun that I recall having a ridiculous advantage like the one displayed in the video was the Pistole or whatever, where, if you were in range, you didn't have to aim one bit... jumping through the air, leaping, running away from an enemy, it didn't matter. Always locked on, instant kill.

5371d ago 0 agree0 disagreeView comment

I did buy it by the way, preordered and disappointed.

5372d ago 1 agree1 disagreeView comment

BETA = not supposed to be illustrative of the final product, it's for product IMPROVEMENT purposes...

5372d ago 4 agree1 disagreeView comment

You realize how much like one of those "sad lonely fanboys" you sound right now...

And in no way did Digital Foundry imply, to the extent you seem to be exaggerating it, that the 360 version was superior simply due to a save-time advantage. In fact, their comments on saving in general were equally relevant to all versions of the game, as the checkpoint system is quite awful across the board.

5372d ago 6 agree5 disagreeView comment

BS... RAGE is anything but close to matching Xbox's performance here.

But despite the visual hiccups (or even downright horrible visuals at times on the PS3 version) the game has so many other issues it's ridiculous.

For me, the most overhyped game I've played this generation considering the pedigree behind its development, PC-centric devs or not.

Carmack has just lost a customer.

5372d ago 3 agree9 disagreeView comment

The one main gameplay video I watched got me... it was where the "player" is moving reeeeally slowly (which, at the time I thought peculiar, but now I understand what they were trying to hide) through the level, being careful not to rotate the camera, only strafing from side to side...

basturds...

5375d ago 0 agree0 disagreeView comment

Warning!

Game is a 5 out of 10 for me, from my initial experience with it..

5376d ago 1 agree6 disagreeView comment

Why the hell is this game getting high scores at all.. I want to hear some legitimate reasons that don't include the words "ID tech 5" or "Carmack..."

Boring as dirt.

Graphics are LAUGHABLE!!! 60fps is worthless if the textures are popping in constantly and when they are loaded at full resolution they still disappoint.

What happened to all the progress that games have made this generation and why isn't this game be...

5376d ago 5 agree5 disagreeView comment

I finally get why in pre-release videos the player was walking as though he were on rails, keeping a relatively fixed view so no one would see the constant texture pop-ins from rotating the camera...

Maybe some consider this a small detail, but too me it is ridiculous.. the game seems like it simply can't do what they wanted it too on the hardware.

5376d ago 0 agree0 disagreeView comment

The reason console graphics haven't had the, in my opinion, transcendent visual jump as with past console advances is due, in most part, to the leap in screen resolution.

Had we remained in the 480i era of gaming the visuals/effects, albeit less sharp, would have been significantly better.

5377d ago 5 agree2 disagreeView comment

Well BETA or not, I was a bit surprised at the immediate graphical hitches I was encountering.

Screen tearing (to be expected), but very close range pop-in, and low resolutions at medium range (bad even for medium range, specifically pixelated sparks)

But I'm sure the final product will be great.

PS3 version here.

5379d ago 0 agree0 disagreeView comment

RAM...

5385d ago 1 agree1 disagreeView comment