I know *hangs head in shame*
Nathan Drake and Elena are the *worst* relationship though. They constantly break up because they're not the least bit compatible, then get back together while they're high on adrenalin from whatever adventure they just got done with. Leon and Ada are also terrible. Again, no chemistry beyond "she's sexy and aloof, he's young and stupid and doesn't know any better." And don't even get me started on Squall and Rinoa and how incredibly unhealthy whatever they h...
Sorry, I dunno what Quiet scene you're talking about. All I remember is a scene with Ocelot playing around with Snake in the rain.
Isn't this game still in early access on PC though? Do consoles get an unfinished version, or is this being launched under that new preview program?
Disagree completely about the gameplay. After the first 20 hours or so, it gets really tedious. Especially when all the enemies start to have helmets and body armor and riot suits and it makes stealth--the whole point of the game--next to impossible. By the time chapter 2 hit, I just wanted the game to be a visual novel so I could get the story without having to infiltrate the same damn area for a fifth time.
How dare every female character not be a shining paragon of perfection! Why, that's just downright misogyny there.
He should have said what he meant if he meant it. Specificity matters.
Early Access implies you're paying for an unfinished game. EA Access is a free six hour rental. Two totally different things.
Most unlikeable character I've ever come across in a video game. She was even worse because of how she treated Matt, who is easily the most likeable character in the game. He's such a sweetie, and he deserved so much better than that bitch.
Agreed. This is not a MGS game, especially since most of the story is hidden behind secret "postgame" objectives.
I played Dark Souls a lot, and grew up playing Mario, still don't get it. Dying constantly isn't fun to me and never has been.
I have no idea how anyone has fun with these games, but it's nice to see things that aren't typical open world games being popular.
I'm done with the "main" story, but not the second part of it that's locked behind "post"game stuff. Most open world games I get around 65-80% done with just doing the side stuff minus collectables/super hard missions/exploration and the main story, so I'm probably barely gonna hit 60 in this game, if that.
They're too big for me, and I'm nowhere near casual. But I've always seen "casual" gamers as people who are totally okay with sinking hours upon hours into mindless, pointless experiences (Candy Crush, Angry Birds, FarmVille, etc) so I think some of them would actually love really big games, if they were easy to play/portable/not too hard.
My issue comes from trying to stay interested in a game if it takes me more than 5 days to beat it. I just have so ...
Good. Side missions should always be optional, otherwise they're pretty much main missions be default.
Why are all these cheat.cc articles so damn clickbaity? It's like, every single one I've seen on N4G has either exaggerated a minor issue into this Huge Big (non existent) Controversy, or outright told lies trying to start shit and generate comments. Whoever keeps submitting these awful "articles" needs to stop.
People got pissed that Witcher 3 didn't have black people in it. Stupid complaint, but people *were* pissed. You might have a point about Kojima, though.
Oh god, I'm trying to think of a way I could be less interested in this game, and I'm struggling. Maybe if it was mobile...?
There's a 12 point achievement, a 2 point achievement and two 3 point achievements.
My nice, aesthetically pleasing Gamerscore.... ;_;
Each game is a story about a different protagonist. How is that a hard concept to follow? You can't get into a 50+ hour game with a great, contained story that has an actual ending because the next 50+ hour game doesn't build on the progress you made in the last one? What a stupid way to look at an RPG series.