it's not just teenage girls.
My ex loved it and loved the guy and loved everything else about it and she's 26!!!
No one likes these girls for their personality. Probably because no one knows them. I am not saying that the should be pimping these girls out but no one wants to really talk to them. They aren't really hired to be massively entertaining just to look good and it's these looks that we would like to "experience". Am I right? I'm right. Right?
being in her job but she really doesn't care. I don't think she games in her spare time, she doesn't read articles on games (unless it's for work) and dare I say it, she might not even like them!
I was just going to say that!
She isn't a gamer she is just paid to present a show on games.....that's it!
I think that there is a difference between the technology existing and mass market appeal and adoption. Just because something exists doesn't mean it works well enough for people to really buy into it or, more importantly, for developers to develop for it.
I think the next ten years will mostly be about motion sensing and body movement detection. Brain controlled games are much further off.
so the list was literally from January 1st 2009?
I guess so.....my bad!
that MGS 4 isn't there. It was brilliant and exclusive and so deserves our hard earned cash!
I think they should combine the new style camera and action elements with the old style horror feel. I would like the next RE game to have a more "spooky" feel. I want to be kept nervous and tense. I want the corridors I walk to be creepy and ominous. These are elements the first game had about right.
I know it's not a RE staple but as we are talking about reinvention I think it would be fun to see a more paranormal/ghost based RE. In fact, thinking about it, did any o...
I voted for the one with the biggest boobs (10). I'm so ashamed!
P.S. I did think she was cute though......
The blonds boobs are far too big for Rikku! We complain about games making every character have too big boobs and now we are doing it in real life!
:-p
that no one cares about I bet!
it is like watching a real cinematic. Even MGS's body movements weren't close to this..... I think it's this naturalness that really adds to the cinematic feel of the game.
If all the flames and ice and other spells actually affected the environment. I was watching the video on this page and they are fighting the dragon, send fireball after explosion after fireball at it and will the big tough dragon eventually dies that small blade of grass underneath it barely has a scratch!
Maybe it's just really tough grass......
You have exactly explained my point, the times the gamer is encouraged to use CQC they quickly find that it isn't good enough. I think the game failed slight in this respect. Obviously the epicness and story telling were all there.
I actually think Flower was the best use of sixaxis. The idea of using movement to control the game rather than button presses fits the games ethos so well. It just feels more natural.
I personally found 3 the worse. I didn't like the way it relied heavily on CQC but gave you no opportunity to practice it. Instead you had to learn in the games which seems silly when you are playing a CQC expert and annoying when you inevitably get caught and have to wait a number of minutes just to try the one same move again.
MGS 2 was great however.
yes.
I think having a more "realistic" amount of blood in the game will give it a more authentic, quality feel. Too much blood can just make a game look cartoony and fake and just make it have a more comical feel like the film Brain Dead. I guess I completely agree with the comments from the devs.
And I've never done online gaming......
that this film is going to be cheesy and hammy? The whole "girl jumps on the back of horse with hero" scene is so clichéd it's untrue.
Anyway, I am sure the answer is that it's not possible to tell.....and the film will be great.......I hope.