That's a terrible idea.
"Naughty Dog's treatment of multiplayer can't effect their reputation because NOBODY fanboys over their multiplayer."
Not the case, from my experience. Naughty Dog earned a lot of praise with UC2's MP and TLOU had a very dedicated following since people could first get their hands on it. The dynamics with TLOU in particular felt refreshing in regards to mechanics and meta. That one had more of a following than people give it credit for back on PS3. ...
You mean when I was so hip and fun? :P
Yeah, I vaguely recall being more of a smarmy reactionary back then. Hopefully seeing my expanded arguments can provide some context as to my thought processes back then on this topic, even when they weren't eloquently stated. Not sure if I ever insulted you, directly or indirectly, but if I did I sincerely apologize.
@Why o why
-It's cool. I was also running on fumes last night typing up these responses so I know that feel. Thanks for clarifying.
-Anyways, I think what's interesting about your appeals is that's actually part of why I felt the need to blog about this. Those studios lower in quality, that you're thinking of, have probably gotten their lion's share of anger across gaming sites when they have annoying DLC policies. But because ND i...
@rainslacker
-"I guess what I'm trying to say, is that you are singling out ND in this, when in fact, I could probably change the name of the dev, any cited game, and update your citations, and it'd be the exact same article."
Well, as I initially stated in the comment section, I acknowledge such favoritism can be extended to specific developers too. But it's a relatively small collection of big studios that seem to get away with it...
Well...I appreciate the criticism. I had an intuitive feeling the review part didn't congeal really well but I'm not seeing it for the rest. On to points:
-"But some of the "free pass" issues you seem to have seem to come down to generalizing the community to make a point, rather than calling out specific instances of hypocrisy...although you did do some of that as well."
Wouldn't that be inherently contradictory? My exa...
@Razzer
Doesn't really do that either so okay. Again, this blog's intention is framed around fans' lenient, sometimes defensive, behavior of questionable practices. Cliched objections don't cover that when considering the full context here. It's also important to note it's possible to both criticize and enjoy a game, which is implicitly stressed at one part of the blog.
I don't care about your personal experience regarding b...
@TFJWM
Based upon presenting some underhanded methods incorporated within their recent games' MP modes? If that's considered totes entitled then fine.
Sure, I guess.
Well...Uncharted 3 is that outlier in the group of ND games w/ MP I find a bit lacking the more I look back in hindsight. I'm 50/50 on whether or not strictly the campaign can carry it for full price.
That's a vague question in today'...
-"ok....don't buy any of it."
This strikes me as confusing considering the full context of the blog here. This is generally aimed at "developer fanboying" and disregard--sometimes even defense--of certain practices by fans. I'm not sure how the "don't like it don't buy it" argument really advances the discussion forward.
-"And why is your blog post promoted like this?"
Blogs/User...
"I agree about getting the pass for micro-transactions as do others."
That's good. But my experiences with others isn't exactly what I'd call consistent, as brought up in the blog.
http://n4g.com/news/1924730...
Follow this comment section down to where I begin making replies and you'll see a part of what ins...
*Sigh*
Let me be the first to say it: Bethesda, Blizzard, and perhaps a few others that escape me right now. I’m fully aware that the notion of “developer fanboying” isn’t some phenomenon exclusive to Naughty Dog; however, due to some of my previous discussions regarding their games on this site over the years—with just a sliver of them shown in my links above—I don’t think it should be a surprise to anyone as to WHY I’ve been compelled to discuss this more in detail on th...
Except he never backed down on his stance regarding the PS4 Pro, just apologized for triggering some diehard fanboys.
*stares intently at final three words*
@rainslacker
"He choose the apparent half a**'ed console for making his game this gen, so what does power mean to him anyways?"
Are you even familiar with Ori's development cycle? You're talking about a deal that was probably signed around the turn of this decade to make that "Nextbox/PC exclusive" where final specs weren't even known, nor probably cared about considering they were likely eager to simply get their foot...
@Sparta07
No, Rimeskeem placed it under "Fail of the Year," not "Gaming News Story." Fail of the Year is focused on '16 games that were disappointing, broken, or flat-out bad.
1. Gaming News Story of the Year
Good or bad, what story was one that we couldn't stop talking about and/or had the greatest impact in the industry.
-Mid-gen console upgrades of PS4 Pro and XJuan Scorpio
-Nintendo going mobile
-Bethesda's new anti-consumer review copy policy
2. Most Anticipated Game of 2017
-Outlast II
-Yooka-Laylee
-Horizon: Zero Dawn
3. Fail of th...
"3. Scalebound cancellation"
What are you talking about? That category's focused on games, not announcements. And that was announced in 2017.
Firewatch is another one of those games competing for Best Story with me too. A lot of heavy thematic content I'd like to write about.
Oddly enough, Nate's brother was a non-issue for me until other people brought up some of the oddities w/ his inclusion. My bigger aims are more focused at pacing, where antagonists ultimately go, etc.
I was a bit iffy on including DZ initially, since that free-for-all of early Runescape operates similarly, but I think Massive built upon it in regards to structure and context. My first few extractions were like nothing I've ever experienced before. I don't pl...
1. Best Voice Acting (Character and Voice Actor)
-Delilah (voiced by Cissy Jones)
-Henry (voiced by Rich Somner)
-Catwoman (voiced by Laura Bailey)
2. Best Art Direction
-ABZÛ
-INSIDE
-The Little Acre
3. Best Story
-Oxenfree
Probably the best dialogue writing of any 2016 game.
-Uncharted 4: A Thief's End
Issues aside, it'...
But a 2/5 score from him LITERALLY translates to him not liking the game.