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coolbeans

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CRank: 24Score: 388240

Because comparing a AAA third-person open-world action RPG (of sorts) to another released two years ago is kind of a typical thing to do in this industry? 3D platformers that released AFTER Super Mario 64 (at the time) would get compared with it to see where they succeeded and fell short. We naturally look at the 'modern pinnacles' of a game genre and compare those to newcomers all the time too.

3302d ago 0 agree2 disagreeView comment

@moegooner88

-"So did his TLOU score, but the overall tone of such reviews are usually negative."

I'd have to say that's not a fair representation of the overall tone of said review. Negative about the game design? Sure. But those harsh criticisms stemmed against the gameplay which, frankly, isn't all that unique to just him. In regards to the story? He lays out several paragraphs examining minute details he appreciated about t...

3302d ago 0 agree5 disagreeView comment

Actually, that score specifically translates to "did like the game" on his site.

3304d ago 0 agree48 disagreeView comment

To be fair, everyone's forgetting the gamble that is Knack II right now.

3304d ago 0 agree1 disagreeView comment

Better idea: don't grab Coffin Dodgers.

3304d ago 0 agree0 disagreeView comment

You talk about them staying away from Japanese developers yet cite the Phantom Dust reboot (being developed by a team in FLORIDA) as an example? C'mon man.

3305d ago 1 agree0 disagreeView comment

When I'm able to group up and complete a game w/out losing connection, it's a total blast for me.

Shame I lose connection (all in private matches) every other match.

3307d ago 1 agree0 disagreeView comment

It remains to be seen, actually. But since a 3rd party is now publisher (whereas Sony used to be), there's nothing--contractually--stoppi ng the devs from releasing onto Switch and XJuan in the future.

3309d ago 0 agree0 disagreeView comment

You understand what "two OF the best" entails, right? Neither the title nor the author are objectively saying these are the two best games to come out this year; just AMONG the best (so far). While Rime may be a bit more contentious (critically), Edith Finch appears to be one of the most consistently praised games of '17 so I'm not following what's so so bothersome with the title's phrasing.

3309d ago 0 agree1 disagreeView comment

Great to see some more user contributions like this. Keep it up, Guns.

I'll be honest though, I disagree completely. It feels like a 'cinematic' game in the most annoying ways possible: a plethora of unskippable cutscenes, forced walking segments, and constant railroading of the player. Whereas The Last of Us keeps those 'filmic' moments on a leash--allowing for more player engagement, The Order just seems to revel in those almost constantly.

3309d ago 3 agree0 disagreeView comment

@Outside

Well, the way you personify it as "just gave the IP back" throws me off there. But I'm glad that's clarified. Even still, I'm not really following this notion of Sony's supposed 'good guy' appearance just by letting an indie developer reacquire IP rights. Standard business, really.

3309d ago 3 agree1 disagreeView comment

Correction: "...but there's NO evidence to suggest that's what occurred."

Sorry about that. Should've double-checked the comment after posting.

3309d ago 3 agree0 disagreeView comment

@Outside_ofthe_Box

"True, good thing they didn't play hard ball and just gave the IP back. They could have easily kept the IP and we wouldn't even have the game."

I don't know if you're getting that from ProGenji, but there's evidence to suggest that's what occurred; in fact, news on this told the story of Teq. Works reacquiring the rights. That's not some free exchange but a buyback of the intellectual property. Ha...

3309d ago 3 agree5 disagreeView comment

Can't wait! Bring on this and BF1's Russian expansion.

3310d ago 0 agree0 disagreeView comment

Not all of them do it. Take Far Cry Primal for example. But since 3, all the numbered Far Cry games do utilize the villain to set the tone of what the protag is up against. I think it's quite effective.

3310d ago 6 agree1 disagreeView comment

"...that succeeded at what it wanted to do."

I guess a central conflict with this notion would be what if what it wanted to do wasn't actually beneficial to the player experience. Pouring a bunch of resources into a game so hard-pressed on being 'filmic' to the point of actively trying to remove any sense of player agency. There are dozens of ways to craft a linear walk-a-thon, but when the artifice is readily obvious I can't help but disagree w/...

3315d ago 0 agree0 disagreeView comment

1.) Using a vague term like "around the same length" doesn't help in this discussion b/c by that rubric pretty much every shooter today is around that average length too. When looking at hard numbers however, there's a different story.

The Order: https://howlongtobeat.com/g...

All main Halo entries:

3315d ago 2 agree8 disagreeView comment

You can still compare two similar 3D platformers whilst keeping those facts in mind. The developer was pretty clear of what one of their key inspirations was for making the game, which is why I brought it up.

3315d ago 0 agree0 disagreeView comment

While just one review isn't much to go on, it'll be a shame if it doesn't live up to the Jak + Daxter potential it had. Still picked up yesterday b/c there's a 33% discount on it right now on Xbox Store (and I'm willing to bet on PS Store, Steam, etc.)

It'll be interesting to consider its design alongside Yooka-Laylee, Snake Pass, and others to come.

3316d ago 0 agree0 disagreeView comment

No. It's forever. Sorry I initially gave false information in that update, as I got conflicting info. :(

3318d ago 0 agree0 disagreeView comment