No comment :D
The source of the confusion appears to be a mistranslation on behalf of Kotaku.
It's only a couple of quid!
N4G Rules dictate that April Fools need to be labelled as such in the headline
Check the date it was published...
Believe it or not, Yu Suzuki is actually looking at Kickstarter to fund Shenmue 3. I shit you not.
You'd be amazed how many people have fallen for it :D
Well there's already Bear Simulator...
The game was released on April Fool's day, that should tell you something about whether or not you should take it seriously.
Something tells me you don't quite "get" the game.
There's a reason it was released on April Fool's day, you know :D
GO(a)TY
Awful write-up.
:D
The Wii U would be awesome as a motion tracker.
One cool thing in Isolation is that if you raise up the motion tracker, a depth-of-field effect blurs out your view of the rest of the environment, meaning you need to use it sparingly. It's a neat touch :)
We might have an interview coming soon with the producer; we're trying to set it up at the moment, so keep an eye on the site!
Trust me, this is a very different beast from the last abortion of a game (Colonial Marines). It's lean, mean, utterly terrifying and totally faithful to the franchise.
The demo was only about 15 minutes long (kinda... it really depends on how the AI alien reacts, as much of the gameplay is emergent) but I can say with absolute confidence that it's an amazing game.
Seriously, it would take a conscious effort on the part of Creative Assembly to screw ...
Perhaps you should spend money to learn how to speak English. It seems as though you could do with some lessons.
Plenty of other sites have, so I guess you're in a minority.
The whole "all mobile games suck" argument is not only wrong, it's incredibly elitist.
Not to mention that half the people who repeat that old cliche haven't got much experience of mobile gaming.
I agree about Lego Marvels. We actually reviewed it - http://www.continue-play.co...
Titanfall was excellent, but the vast majority of FPS games being released are just cookie-cutter games made to fill a hole in the schedule. Annual release schedules don't help either, as they just impede innovation.