So does that mean you could play 16-bit era games every day for the rest of your life while the rest of the world played games whose graphics steadily improve with technology over time? Graphics don't matter at all?
I think a lot of people aren't really understanding what he's saying. I'm seeing a lot of people talking about wanting to escape from reality and this being the opposite of that, but a game being visually more realistic doesn't make it any less of a video game or escape from reality. It's the same concept, only it looks amazing, which is what he's talking about. It's not that he thinks gamers want all their games to be photo-realistic, just that they want a quality...
Yes, but repeating the same question while nothing surrounding the conditions of the proposed topic has changed at all, is the definition of redundant. It's the literary equivalent of a child in the backseat repeating "are we there yet?", except that the drive is years-long.
If Sony can make a Move-type peripheral for next gen that also connects to become a normal controller, I wouldn't be surprised to see that it will be the PS4 controller. If not, then I wouldn't be surprised to see a camera and Move (or something similar) bundled right next to the DS.
Same goes for MS, I believe some sort of Kinect functionality will come with the system, only they will incorporate some sort of controller, and the two systems will be on equal footing. ...
http://www.merriam-webster....
Seriously dude.
*edit*
Also @Micro_Sony,
Do you PM someone every time they make you look stupid? Please stop PMing me. You did it yesterday after I pointed out your hypocrisy
( http://n4g.c...
Vamos doesn't mean "go away", it means "let's go".
He said he believes it will DO better. Portal 2 sold better on the 360 than PS3 & PC, so there is no reason to think this won't.
The PS3 will without a doubt (unless MS becomes a little more flexible with their XBL policies) have access to more features, assuming there is Steam connectivity as with P2, but that has nothing to do with how well the game will sell. Better ≠ do better
Good read. I didn't even notice there was a games button there for two days until seeing this. I don't know if I'll play though, I've never taken to these social network games. Maybe I'll give the Dragon's Age one a whirl.
@Micro_Sony
Maybe you should stop approving them then.
And maybe actually reply to the posts you're replying to, rather than just go near the top to make sure everyone sees you.
http://n4g.com/user/blogpos...
Read up people. Stop letting this shit happen. It makes us look bad as a community.
Who says garbage is better than nothing? I don't understand why anyone approves this nonsense. It insults everyone's intelligence, and gives an undeserving and lousy websites undeserved hits.
This list could easily be called a "Top 5 PS3 Exclusives" and not change in essence at all. It's a different way of saying the same thing, but then that wouldn't be the fanboy/flamebait you were looking for, would it?
Congratulations, you've submitted another piece of flamebaiting garbage to N4G, I hope you're proud. Keep stroking that console-erection boys, wouldn't want it to go soft, you might never get it back.
Pathetic.
And today we have "3 Reasons you sohuld pass on Battlefield 3"
They're making those crystal balls really efficient nowadays.
"By not reading the blog, you still don't know how the term mediocre is implied to begin with."
You're reaching there. How might it be implied that infers anything but overall mediocrity? Did he mean it was awesomely mediocre? The word is pretty definitive. If anything in a work of writing deviates that far from its aggressive and clear title, than it's a fault of the author for naming a blog entry "Let's face it, uncharted is a mediocre series&...
It doesn't need to be done. Last time I checked video gaming is bigger than cinema in America, I believe it's a 70 billion dollar a year industry. If developers can't find a way to get some of that money in their pocket, then the business is being mismanaged on their end. It's not that the money isn't coming into the industry, because it is coming in droves. Whatever the reason is for devs of successful games being broke is, it shouldn't be a buck that is passed down t...
"well no matter what, people are gonna view any negative feedback towards uncharted as whining, complaining, nitpicking, etc"
Be fair though, you know what you're doing when you are not only bashing one of the most beloved games of the past few years, but trying to propose your point of view as a fact. I think your opinion would go over a lot more smoothly if you had done a review of Uncharted and said everything you said, and even more against it. As it stands ...
"But when it comes to saying the blogger is wrong, doesn't it require you to know what aspects of the game the blogger's complaining about?"
Nope. If he wanted to discuss how he disagrees with each grievance point by point, but this article has a point/thesis clearly stated in the title, and one doesn't need to read the reasoning behind it to know they disagree with the it. If one has played the game, than one can easily refute a claim whose basis is 100...
No, it's an opinion piece. He already knows that he thinks Uncharted is beyond mediocre.
It's nicer to read an blog before commenting, but it isn't necessary for someone to know when they disagree with it in every case.
That's the thing, it seems like when it comes to many major publishers, it's primarily important to look like they're doing something to protect the bottom line. It doesn't matter if the measures they're taking may have a negative long term effect, or if the threat was wildly exaggerated to begin with. As long as people (shareholders and or publishers/developers) believe that piracy or used game sales are killing the industry, actions will continue to be taken to squeeze e...
That really is a great point, when visuals get that realistic, the casual violence that is commonplace in most action games would have to be carefully approached in terms of visual presentaion. I'm thinking for that reason, even when games are capable of photorealism, they may often opt for a different artistic approach instead.
I guess it depends on how realistically characters and environment interact as well... We do already have some pretty darn realistic looking peo...