We'll see how silly this is based on how long we'll have to wait for a release date.
Same people that buy Ed Hardy t-shirt...
Besides the Wii (at 101M) which was the perfect storm for Ninty (low price, brainless games, easy to operate controller (yet boring)), their highest selling home system was the NES at 61M.
Meanwhile PS had 86M(3), 104M(1) and 157M(2), I think Sony can rest easy. As long as they keep the games on coming, they're okay.
As for the NX, I can't see failing as hard as the Wii U, but I wouldn't expect high specs for it, they talked bull for so long with...
That's a waste, I don't like it so far and I a big fan of Borderlands. That's like giving your kid a bowl full veggies when the kid asked for a few chicken nuggets.
U4, but I would love for ND to announce TLoU2 and give us a taste of what this about!
Will controls and screen size also match-up, didn't think so.
I think there's gonna be one at the beginning of '17, but not the kind Sony gave us in the past. There won't be major redesigns, just a smaller version of what we already have.
400K vs 1.6M, sales and money talk, so yeah Knack had about 4X chance to get a sequel as 101. Game wise, like many people I don't own a Wii U and like many more people, I didn't play 101, so I can't tell if it's too bad.
I wouldn't say I feel like this game deserves a sequel, but I liked it enough to be curious about it. Maybe a bit less catoony art (not much), a better story, there's probably some other little improvment but I played this like 2 years ago so...
If you look at the Road, the Revenant alike, you can tell a lengthy and slow story in that movie span, you just have to go fast over certain parts and spend time on the story important items. Just like moving a book to a movie, they'll have to cut stuff, not be true to the source but be inspired by it and keep the main stuff in there.
I get that some users gave it zero, it always happens, even Last of Us got some on metacritic. But when you see certified critics give 20-30-40s to 1886, I'm sorry but there's a campaign going on for sure.
These guys went full retard because the game wasn't buggy and/or broken, it was visually awesome, style was unique, a cool story. Sure QTE was used a lot and the game was short but enough for 40 and lower, not a chance.
So basically someone at Insomniacs played PixelJunk Shooter and said, hey, we could do something like that.
Comix Zone with today's graphics would be so rad!!
Look at Minecraft, there's something about this game that screams simple and repetitive, and yet limitless and amazing at the same time. I think we're in for a treat.
They won't kill him, but I think he will retire for good after the death of Sully and the arrival of baby Drake, it will jump to an older Nathan telling his like 8 years old the adventure of his old man and uncle Sully. Something like that.
I get it, it's still Far Cry, tribe vs other tribe...might be cool.
Hyper Light Drifter looks really nice, I feel like Wattam will be popular in states like Colorado ;)
Hearing that name always makes me want to replay Enslaved!
I need to find the time to replay it, but yeah this game was really enjoyable. I was caught fascinated on how they went from cutscenes to gameplay so flawlessly and I hope they expand the universe and gameplay in a sequel.
I agree, that can't be real, they can't be that dumb. That looks designed by somebody who's been in the coma since the 70s, woke up and tries to catch up by using all today's technology in one thing but kept his flavor. The car Homer Simpson designed wasn't even that ugly.
On flaw of the Wii U was that you had that small screen to look at while you could look at your 60' instead, and now they would put even more screen on the controller. Duh.
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