Fair enough, no one's forcing you to read :-)
However, "telling the masses that a game has lackluster single player" is essentially reviewing a game. We don't have the luxury of picking and choosing the good parts of a game and ignoring the other ones.
@Detoxx "core franchise"
Yes, Battlefield 1942 and BF2 did not have single-player campaigns.
Ah, the danger of review scores. Knee-jerk reactions cause arguments about the score, not about anything the review actually says.
Gaming journalism is starting to respect the whole review scale. That's all.
Yeah right now 2K seems to be just standing alone
Buttons
If it convinces Ubisoft to make a sequel, I'm all for this.
You know that anything north of 70 is considered "great" by most critics, right?
"A more difficult game..."
It's nearly impossible to fail in Beyond: Two Souls, so I'm not sure what you're getting at there.
Any reviewer that does their job properly DOES consider their review a conclusion based on the game on its own merits, not by comparing it to other games. That, however, does not mean that games don't often pull clear influence from other games, and that it never should be compared to anything else. It would be ridiculous to expect every game to be 100% different from every other game.
In the case of the game at hand, there are plenty of well-written reviews out there tha...
Whoa, "not bad but nothing groundbreaking" means an 8 now? That's quite forgiving.
Jim Sterling liked Heavy Rain and not Beyond: Two Souls, so your argument is moot at least in the case of Destructoid.
It's not "difficult to attribute a score" to a game that's "unique and different," especially when it's not so unique and different having so much in common with Indigo Prophecy and Heavy Rain (not to mention countless adventure games) despite being lauded by the developer as being a huge step forward in interactivity compared ...
Well.. you were wrong. Tom gave it a 9, Polygon an 8.
That said, they seem to be in the minority this time
According to the reviewer, the touch screen controls are fantastic. It's just the save system that makes it a rough sell on iOS. Maybe they'll fix it
Yes.
I think you may be the only other person here who actually read the review.
Sounds like you just don't like critical game analysis then. You could always start a site that reviews games as either "fun" or "not fun."
65/100 means an above-average game. When compared to the text of his review, seems very fair.
You might be surprised -- I've been asked by more than a few people solely about the single-player experience.
But ultimately, I agree with you, as you would know if you've read the final paragraph of the article.