If its for MoH purchasers then they aren't going to get many PC beta testers for BF3 lol. I think only about 3 people even bought that trash.
no... you are wrong in the case of multitouch
"with Battlefield games being won or lost entirely based on team dynamics"
No... One decent player will cause their team to win 10 times in a row in BC2. Same with CoD. And I am saying that from experience on 32 player servers, it is very easy to have all the enemies paying attention waiting to respawn while you own a bomb site on your own.
Also, BC2 on PC is a broken console port that is still full of bugs that they totally refuse to fix (because E...
Have Nintendo not just ripped off Sega?
"simply because multi-touch drains more powerful than single touch"
lol, any proof for that totally outrageous claim?
PS3+Vita will be a great combo, capable of playing the same games as the WiiU.
There are some good points to the WiiU though:
# Cheaper than PS3+Vita purchases
# Newer graphics chip than the PS3 - so, mid end PC graphics at 1080p no sweat and lower power usage
Chrome is total junk, it tracks your web usage.
Also, the adblocker extension for it is bad - the firefox one blocks 99.9% of all adverts, including adverts in youtube videos etc.
And firefox wastes less of your browsing space than chrome does (by about 2 rows of pixels lol).
The only good thing about chrome is that when a plugin crashes, only the tab it was in suffers for it - in Firefox the whole browser crashes :(
Anyway, ...
No and no.
I would doubt they will need to make a new engine at all for next gen.
It is on this gen and has been in development for ages and was initially aimed at Q4 this year. That receipt though, is certainly fake.
Or the game is actually near the end of its development. Which I heard a few months ago from a R* employee (sssshhh...) and that it is set in San Andreas. It was meant to be Q4 this year but I suspect they are addressing the WiiU which could delay it a little bit. R* North have been almost flat out working on the game (with design and writing influences on Red Dead too). The receipt itself is fake though.
And the bugs? No?
We will see...
The game does tend to use over a GB of RAM on PC but it is made in Java which causes some overheads. The console version should be able to fit into 512MB fairly easily, the whole game is being reprogrammed for optimal performance (the original isn't very efficiently programmed/structured for a start, regardless of it's reliance on Java).
Any chunks beyond your draw distance will probably be cleared from RAM and reloaded from the HDD if needed again (on the 360). The P...
I would say it is better than LBP, but thats because I didn't much like LBP - not sure why, I just didn't.
Yes, that is how it works.
But the developers have to re-program the entire game in C# (or C++) because it is originally in Java :O So that is where most of the differences come from.
Good point lol, everybody has a laptop or desktop with even the most basic graphics chip and can run it without problems.
It's being ported to 360 literally down the road from me.
Don't pre-order then, simple.
Nobody should ever pre order anything ever again, all it does is get developers (or publishers) off the hook for properly testing the game and it turns into a buggy PoS. Especially for popular multiplayer titles because they know that other people will be pressured into buying it because of the sheer popularity (*cough* BC2, Black Ops, WoW expansions)
No, no and no again. Publishers simply do not need to exist anymore, they have always been known for ripping off their studios but they were tolerated because of the need. Now developers can get their game direct to customers without help - look at LoL for example. It might be required for the console industry... but guess why so many console-only developers have closed down recently!
However, if a platform holder (Sony, MS) does, it can be good.
"BTW connection speed is not a thing with 32 players/lobby."
It is if the game is peer to peer. (like 99.99999999999999999999% of console games)