Oh, as per usual, there will be more, and they'll long be forgotten (thankfully) come launch time.
You would have had something negative to say regardless, your history tells us this much. Of course, you'll deny it, claim otherwise, but we know what's what.
Let this have been a different company. Your response would be different. Let's be frank.
Yeah, the trolling in here is so obvious at this point.
Was it necessary for you to spew some nonsense about it being a CGI trailer?
Yep
It's not vertical only. Watch the vid.
Bright Memory is already available on PC and does not look better than TLOU Pt. II (though it is amazing considering it was made by one guy). The rest of those — show me some screens/footage that make TLOU Pt. II look "washed out".
The Series X isn't "much more" powerful though.
"I can't find that info".
"It's common knowledge".
Evidently, it isn't.
Yes, or Killzone 2. VERY god A.I.
On PC, S.T.A.L.K.E.R. Shadow Of Chernobyl was also up there!
NEXT Gen Games.
You’re wrong. Period.
Take you seriously, we should not.
@i3eyond the Circle
No, it's not void and the differences in games will hardly be big enough to display these percentages. It won't even be as big as early PS4/Xbox One games (in which the differences were quite noticeable).
My main point was that the talk of power is moot anyway as this developer hasn't even had time with the PS5. So, any chatter of "better hardware" are merely beating chests and nothing else.
The PS5 is also a powerhouse that happens to be, roughly, 17% weaker than the Series X (much less of a difference than the Pro vs X).
In any event, I can believe the parity part for Scorn, given the API/OS. Based on the article, they won't even discuss a potential PS5 version due to knowing less about it, so it's a moot point.
I plan on buying the PC version where it will look/run best (and where development has been for 6 years), but I'd real...
Raytracing will not be a mainstream feature next gen. It will be an addition to already improving visuals (and the best of it will remain with PC). A luxury feature, so to speak, but not a mainstay until the generation after.
As original as your constant trolling. ;)
In any event, yes, I "broke out sales" because it proves PS fans like more than just 'Walking Simulators' (which, ironically, aren't even in the Top 10 Sony in-house sellers — if you bothered to do some research). That's like saying "live and learn, Xbox fans like fps games", which while true, limits the true scope of what they buy and mirrors the ignorance of a post like yours.
@WickedLester
I didn't say that you NEED "a ton of graphical options" on consoles. I merely point the facts behind their continued omission. And the PS4's Pros few options are not going to bring about big changes in the visuals. For that, once again, you need a PC.
I guess that explains why every 3rd party multiplayer game sold better on the PS4. Of course, research is a foreign concept to you, so a post like this is no surprise.
The relatively small power gap? Have at it.
I saw a real gap yesterday — Sony showed next gen games, many of which are only on PS5. Let me see what the Series X can do without having to share with other platforms and we can talk.