CRank: 5Score: 84980

What's the difference in acquiring a publisher who has many, MANY IPs AND studios vs acquiring just one studio? Does this really need to be explained to you?

1061d ago 12 agree1 disagreeView comment

@Obscure_Observer

You clearly don't have a clue. I won't even waste my time explaining it to you. But, go look up the word anomaly as a means to doing yourself a favor.

@BandarHub

You, like the genius above, missed the point, but because you actually seem to want to have a logical discussion, I'll help you out.

An acquisition like Square is not something Sony has ever done (unlike Microsoft). Thus, Square ...

1061d ago 12 agree1 disagreeView comment

It's actually closer to the 6th gen (PS2 vs Xbox). So, it's WORSE than last gen!

That said, things will improve for Xbox. No, it will never enjoy the marketshare of PlayStation, but it doesn't have to.

1061d ago 16 agree3 disagreeView comment

It is about nurturing studios. Son's acquisitions don't take games from other platforms, for starters (the closest thing is Sunset Overdrive, but nothing was happening with that IP anyway). They've also always acquired studios. Every gen. That's how they ended up with Guerilla, Naughty Dog, etc.

The only anomaly was Bungie (yes, I'm sure this had something to do with Microsoft's recent acquisitions. But, even then, Destiny is remaining multiplatform...

1062d ago 21 agree6 disagreeView comment

Not for the zealots. :P

In any case, yes, PS5 is killin' it! Nothing surprising! It's the REAL beast console! ;)

1062d ago 0 agree0 disagreeView comment

No, it isn’t. On PC, however, Cyberpunk is up there (exceeds it in lighting). Characters, Burning Shores is leagues ahead!

1062d ago 21 agree1 disagreeView comment

The Last Of Us is one example and bad one at that. Sony has now released plenty of games on PC and hardly any of them have had those problems.

Exception =! The Rule

1064d ago 1 agree0 disagreeView comment

PC will always be the home of Diablo. I get that you struggle with this, but that's what it is. Adding Xbox as an option doesn't change that.

1064d ago 7 agree2 disagreeView comment

Yes, it WOULD have sold much better on PS3. Nobody's bitter, you just live in LaLa Land and ignore historical trends.

1064d ago 1 agree0 disagreeView comment

Interestingly enough, where do you think Halo came from? It was originally for Mac AND Windows. Microsoft bought Bungie and then that all changed. Stop acting like they are some innocent, bullied child sitting in the corner being beaten over the head by the big bag Sony team (a team with far, Far, FAR less resources than them). They are nearly a multitrillion $ company. They'll be fine if Sony grabs some TIMED exclusives. That's far less destructive than buying a whole publisher and t...

1064d ago 1 agree0 disagreeView comment

CoD is remaining multiplatform. Besides, you don’t abandon a high profile property just because of an impending acquisition. That’s…. not how business works. At all.

Halo just needs a new shot in the arm to get it going again.

1064d ago 1 agree0 disagreeView comment

"Ueda hated Sony's guts"

I looked this ho and found nothing that supports it.

1065d ago 5 agree3 disagreeView comment

"Halo 3 has the best campaign of any game ever made"

No.

1065d ago 6 agree0 disagreeView comment

🎯

1065d ago 12 agree1 disagreeView comment

Microsoft should do better with the studios they already have. Why do they need to acquire anyone else?

1065d ago 8 agree0 disagreeView comment

Exactly. Or you get those that claim 60fps was never a promise and we need to provide receipts to support it.

Simple receipt: watch any gameplay prior to the 30fps announcement.

1065d ago 7 agree0 disagreeView comment

"Saying something completely different". Uh no, Sir Semantic. You pull the same bullshit all the time and play dumb. I've steadfast on the 60fps issue. I won't repeat myself again. You will stay trying to find gotchas that don't exist and defend Xbox like you birthed it.

I appreciate others willing to look beyond their preference and call this nonsense as they see it. The 60fps "footage" was never from an Xbox and that's a problem (along...

1065d ago 1 agree0 disagreeView comment

thegamer.com

Nothing else needs to be said. Were this a PlayStation game, Redfall's situation would be "gross".

1065d ago 18 agree0 disagreeView comment

Um, why show a game running at 60fps to only say, just prior to launch — "hey, just kidding. It's coming in a patch post launch!"? I'm not going to spoon feed this to you. Clearly there is a lot of backlash and there's a reason for that. It wasn't shown running on Xbox hardware. Doesn't require Stephen Hawking to tell me that. You claim that's false? Okay bud. On YOU to show me how, while everyone else knows the truth.

Th only thing I'l...

1065d ago 1 agree0 disagreeView comment

"Coming after launch" is the issue. It was promised for launch and isn't happening. There's a reason this is seeing so much backlash (and no, not just from PlayStation fans either). This is on top of the co-op issue that is also present.

Also, your defense explanation could be applied to any brand under any circumstance. But, Xbox doesn't need your shield up. It will be fine.

1065d ago 2 agree0 disagreeView comment