The contention that mouse and keyboard is better for FPS is highly contest. It's definitely a more accessible, easier and less realistic control method, but I'm not sure that this necessarily makes things better. The thumbsticks on a gamepad are far from perfect, but they do a far, far better approximation of turning and aiming than using a mouse (and the digital two-speed running of a keyboard is a clear step backwards from an analog scale of movement any day of the week).
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Aye, +1 - the 360 controller had a pretty good (ie low) level of input lag, I'd be incredibly surprised if the XB1 controller wasn't better (as claimed), and at the very least not worse. Too many other things that could be causing these kind of problems as well - wait for reviews of the real thing before getting too excited.
Right up there with Firaxis as my equal-favourte favourite (mainly) PC dev, these guys are great. PC-only gamers take note - if you're not playing Paradox games, you're probably not hardcore, you just think you are ;).
This - I've fired an assault rifle, M-60 and a grenade launcher, and it's _nothing_ like using a controller. Any twit that thinks playing video games means they know how to shoot people is just that. Hell, anyone who plays too much video games would think that it's better to bring a knife anyways, they do more damage than guns ;). Last sentence is sarcastic, just in case anyone misses that ;).
Haha, nah, not everything, but work in stats, so these things pop to mind very quickly. Just seemed like Kotaku was trolling for hits more than anything. Not that I should be surprised ;).
32 people, not even necessarily selected randomly (even if they picked people randomly where they were standing, where they were standing could have introduced a bias) does not a sensible poll make. Of course, the results weren't surprising - the odds of the XB1 getting anywhere close to PS4 sales in Japan are very low. In short, we get something that means nothing telling us something we already knew. Vid seems like flamebait/fanboy back scratching to me.
I really hope he's been mis-quoted here, as anyone suggesting GTA V's launch is anything other than impressive has certifiable issues in terms of their perception of the world around them. Of course, even if he is accurately quoted I suspect he's (yet again) playing politics instead of playing it straight. Standard Molyneux, nothing to see here.
Yes and know though - you get a lot more sales after the initial console is bought relative to smartphones and tablets, particularly for the initial provider. Despite it's incredible install base, i-device app revenues still don't match those of console gaming. The article only looks at units sold, and pays no attention to revenue or profit per unit, or longer-term revenue streams. It's very shallow, and not terribly informative (or informed).
Yup, I have a general dislike for Microsoft, and a preference for Sony's consoles (based on past performance - it would have changed if the PS4 had launched like the XB1 and vice versa!) and this article is bollocks, for more reasons than you can poke a stick at. Not worth the bandwidth it takes to download.
I think they were caught off-guard, but not with timing (there are credible rumours of Microsoft doing foundry work relating to the XB1 chip in late 2012 - suggesting they were always looking at a late 2013 release) but with approach. They were betting on a media centre that did games, and on moving to a 100% "buying licenses" model. Both elements drew flack at the reveal, and they've been moving hard to adjust ever since, but it's not an easy thing to do. I suspect the h...
Moving forward? We've had voice commands in games since the early 2000s - voice control isn't 'moving forward' as much as refining something we already had. I agree it's a nice add-on, but as someone who runs a 'silent' system (gaming with headphones so as not to disturb those around me) voice commands aren't the add-on I'm looking for.
Well, they've got to say this, but if they going to talk this way, they should really come out firing. Any uncertainty plays into the fact that unless you're into motion gaming or NFL Fantasy Football, the $100 difference is a $100 difference in value ;).
All good - it's still in the description and tags, but no biggy.
It's Gamescom, not GameCon ;).
http://www.gamescom-cologne...
23 games on XB1 (including Peggle 2!), 33 on PS4 at launch - almost 50% more games for PS4, including types of games you just can't get on XB1 (WAR THUNDER! Which is anything but casual ;)). Fair enough if the casuals go for XB1, but saying that the XB1 line-up is out-and-out better than PS4 is one-eyed and narrow.
And this is the big issue with people's perceptions of the Vita. 3DS games get compared with DS games, Vita games get compared with PS3/360 games because they're so close that people can't help it. Were the 3DS and smartphone games held to the same standard as those on the Vita, they'd get hammered critically.
This be good news. I wouldn't trust MS as far as I could throw them, but they provide quality competitive pressure in the marketplace, and stop Sony from getting too out-there (see the Cell chip ;)).
I'd say it's besides the point - while Microsoft have hired some very talented game developers in their time, it's quite clear the corporation as a whole doesn't 'get' gaming, and never did - the positive gaming things it does seem to be when the gamers manage to convince management to give it a go (XBLIG is my fave innovation of MS, but if their heart was in gaming, it wouldn't have been as tacked-on as it was).
What's important is that the fr...
Haha, I'd even go as far as to say "it's humanity" - you see the same thing in movies, politics, operating systems, cooking, you-name-it. It's still a shame when emotions designed to solve very different problems take over and derail these things though.
A good selection of five lesser-known games :).