Not as good as the first game (one of my favourite games of all time), but definitely worth playing. It plays the same as the first one, only the characters are 3D, rather than sprites. It's not as good as the first one in the music department or the general art direction department. Also, the world isn't as memorable or interesting.
God I wish Tokuro Fujiwara would make a third Tomba game though.
I guess we can add Leviathan and Odin to the summons you'll be able to use, and by god that Besaid stage! New favorite stage.
The only thing that bothers me a little is that they've definitely just used all the old animations and attacks, but maybe there'll be some new stuff in there too.
I've played both the Dissidia games. The hud isn't as busy as it seems to be in this one. Bit cluttered.
This looks pretty sick. The HUD is ridiculously busy though, that's my only real complaint.
2 questions:
1. I wonder if that Midgar stage is a good visual reference for how the VII remake will look? Exciting if so. In fact, I'd expect the remake to look even better than that.
2. Where is that snowfield stage supposed to be? In the 20th image of the slideshow, you can see some sort of settlement built into a cliff in the background, do...
Well said, you and Crimzon. That's really the pattern across capitalist society. It's in the interest of anyone who claims to "fix" things that the problem never really be vanquished altogether, because no problems means no business, which of course means no money, which in turn means no life.
In reality, there are no problems which can't be dealt with. It's kind of sick how those who claim to want to fix things might actively try to perpetuate thos...
Came here to mention this! Toriyama's a one trick pony.
Far Cry isn't some high-concept series. They've slapped the Far Cry name on this game largely for commercial reasons. There are games out there that are far more similar to one another than this game is to the other games in the Far Cry series, and yet they have different names. For example, Bravely Default just IS a Final Fantasy game, but it's called Bravely Default, not Final Fantasy. This name was given to the game in the spirit of commerce, and it's clearly going to be pr...
Okay fair enough, thanks for that. Like I said, I'm not in any real position to judge the game.
I haven't played Tomb Raider, and I probably never will because I have zero interest in it and games like it, but my impression of that game is that it was sort of vicious. Lara was the oppressed woman, and her foes were the lecherous, sexist, misogynistic crowd (symbolically, metaphorically speaking), and her solution is to brutally kill them (symbolic of oppression) which hardly makes her better than her oppressors. Makes her the same as them, and if it's okay for her to do it, so t...
I hope "visual guidance" doesn't mean intrusive glowing arrows hovering around the place and the like...
Reaching information saturation point. Time to just release the game I think.
I'm purposely going to ignore all information released about this game from here on in.
This casts doubt on the inclusion of an airship if you ask me. If the whole 700 square miles were seamless, I'd see the need for an airship, but if there's loading between regions, an airship seems silly. You could only fly it seamlessly within regions rather than between them - that's too much speed for such a small space. Honestly though, because of this, I wouldn't be too bothered if they didn't include an airship.
The concept art they initially showed should have been exactly what the final game looked like. This just looks like about a dozen platformers I've seen on Steam.
As for Quiet, well, I'm still deciding how to interpret her, but consider this: Sexualization is often cynically relied on to guarantee sales, and I think Quiet has definitely served that purpose, regardless of whether or not Kojima intended her to be some kind of meta-commentary. In the end, it doesn't look any different to any of the "sex sells" type stuff out there. The problem is a systemic one. When you need to earn money to live, it's tempting to do what's goin...
Few issues with this.
Does this mean we can't tell people who offend or harm others that they can't offend and harm others? What sort of philosophy is that? Sounds like protect the victimizer and ignore the victim. If your philosophy is "don't tell people what they can and can't do" then don't tell people they can't be offended or harmed. We contradict our own principles - it's not okay to tell creators what they can't do, but it'...
Strongly disagree, but I do like the XIII trilogy. Lightning Returns is really cool, I just wish it had more in it - it felt foreshortened.
No going back now. I bet part of them wishes they'd never announced it.
I'm sure Stephanie Joosten is pleased that her likeness was used for something like this.
No, let it die. Stop spoiling stories by making contrived continuations of them for purposes of profit. Allow them to have a beginning, a middle and an end. Now is really the perfect time to put the series to rest - let it go out on a high note. Kojima has wanted to end it for years, but corporate pressures forced him to make more. Luckily, because he's Hideo Kojima, he was able to respond to that pressure with a series of consistently good games, but he's made it clear now that he...
Why don't they just make the game they want to make? Pandering to their audience like this makes them seem like they just want our money, and could care less about making a game. They'll only make what we'll definitely pay money for, and won't take any risks. Their own vision is irrelevant.
It's like they don't have a vision for the game at all. If they had a vision, they wouldn't be asking us what to include and what not to include. They'd kno...