Looking good. Vague Chrono vibes from it.
But does anyone know what happened to Final Fantasy VII? SE said they'd show it at JumpFesta.
I'm pretty sure Konami wanted to milk Kojima for MGS games given that it was their most successful series, but I'd say that they wanted to make MGS related stuff at a lower cost to them. Kojima didn't want to make MGS games anymore, that's for sure, and I'm sure he especially didn't want to make cheap, throwaway MGS games. At least with a bigger budget though he had more room to express himself within the confines of the MGS world. Konami we're not only confining h...
Power to Kojima and his gang - though it still annoying that he calls his company by his own name, it't not like he does all the work.
But come on, that Andrew House guy is an opportunistic suit, just like Don Mattrick or guys like that. He's one more of these people who knows nothing about the industry he's in, but is getting his slice of the pie because videogames are booming these days. It's a problem plaguing most creative industries. None of them need sha...
Just read Yoshinori Kitase's blog post thing. The sheer size of the project apparently requires that it be released in multiple parts. Needless to say, episodic games aren't typically as big as this sounds like it is. Kitase said that they don't want to condense the original game at all, and instead want to beef it up. Episodic games are typically pretty bite-size, highlight-reel type fares, not games that are much much bigger than Final Fantasy VII
They haven'...
Confirmed non-episodic. Either going to be several full-sized, self-contained games like the Mass Effect series, or three discs released at separate times.
This game is obviously coming to PC - nearly every Final Fantasy game is on Steam or is going to be (X|X-2 is coming soon, VI just got released, albeit the horrible version).
(Deleting a double post)
This is a cagey answer disguised as an open and transparent one.
They need to elaborate on what they meant exactly when they said that each part will be a "unique experience," and will have "it's own story."
I don't want each disc of the original game made into a self-contained Final Fantasy game, and I also don't want each part to be a condensed, highlight-reel, season-pass type experience, i.e. episodic.
What...
"What I see as the problem is why can't the multiple disks be a part of the same purchase??"
I suspect that the reason they aren't doing this is that they wouldn't be able to complete all three games until like 2020. People are already sort of blue-balled because of Versus / XV. I just hope we don't have to wait TOO long between the parts.
I wouldn't even think of it as three different games though. It's more as if they'r...
They've yet to really clarify what they mean when they say there will be multiple parts. I don't think it will be episodic though. Surely they don't think that a season-pass, highlights-only version of the game is a good idea? I trust they're not that stupid.
I don't want to repeat myself too much, but I'm willing to bet that there will be a "part" for each disc of the original game - so, three parts. Kitase said that to maintain the level of...
No, this article has it all wrong. The parts should represent each disc of the original game, not 10 hour episodes. I don't want everything from the first episode to be un-revisitable, and I want stuff to carry over. I want the parts to be seamless.
Having three parts makes sense because if the game is massive, squeezing it into one part might force them to sacrifice stuff to make it fit. Spreading it across multiple parts gives them more than enough space. There's al...
I'd say money definitely factors into it, but it also seems likely that to develop all three discs would take a long time, and it'd mean a repeat of Versus XIII / XV.
Kitase has said, in the interview that's doing the rounds, that the level and volume of detail in the Midgar we saw was extremely high, and that to maintain that quality for the entire game would require splitting it across multiple "discs." You could interpret that as meaning they want to...
Copying my comment from recent article: "If each "episode" is really just discs 1, 2 and 3, I wouldn't mind, because stuff carried over across the discs.
What I really don't want is for locations in disc 1 to become completely un-revisitable in disc 2, or for stuff gained to not carry over between discs. You could revisit places in the original game because disc 1 events weren't coded into the same locations in disc 3, which freed up space, I think...
If each "episode" is really just discs 1, 2 and 3, I wouldn't mind, because stuff carried over across the discs.
What I really don't want is for locations in disc 1 to become completely un-revisitable in disc 2, or for stuff gained to not carry over between discs. You could revisit places in the original game because disc 1 events weren't coded into the same locations in disc 3, which freed up space, I think. The same could be done with this game. Perhap...
I don't understand this google translation at all. Could anyone give me a few bullet points?
Questions about this seemingly episodic approach though:
Will levels and equipment etc. carry over between episodes?
Will locations become inaccessible across episodes? Will all the locations visited in the first episode be utterly un-revisitable in the second?
What does it mean that each part will provide a "unique experienc...
I just can't make sense of the google translation of this article. Can anyone sum up what was said?
Wow... that's like popping a balloon with a pin. I guess this won't be the massive game I hoped it would be...
The entire avalanche crew were instantly recognizable, as was the music. The atmosphere of Midgar was pretty much spot on. To me, it's as if they've made the pre-rendered areas real time, and given you free control of the camera. I also instantly recognized that scene where Cloud gets surrounded by ShinRa troops in the more privileged part of Midgar.
I surprised they showed gameplay WITH English voicework though - they must be further along with this than we thought. ...
"The Witness Beta Comp" is in there too.
You're over-politicizing things if you're going to let such a small detail ruin the entire game for you. It reminds me of Hatred coming out - anti-SJW types politicized that game way too much, "It has appalling violence in it?? Then it has to be released! Support this game! Stupid SJW feminazi mangina PC etc.", and of course, quality control goes out the window - Hatred was not only appalling, it was also mediocre. No matter how garbage your game is, it gets greenlit because...