God of War IV would be best left for next gen. This is a good way for Sony to cash in with a side-story, considering how well GoW3 sold. They'd be crazy not to push another GoW game out this gen despite the fact that 3 was supposed to be the last. Money talks.
This way, they can make good money without exhausting the potential to carry a strong brand into next gen. If they told GoW4 this gen, they'd lose a lot of steam for a GoW game next gen. I think it's a smart...
I'm pretty sure it's just referring to the start of how Kratos became a god (how he first began his journey into becoming a god, which is when he called out to Ares)
It seems to take place after Ares gives him his powers, so he has the Blades of Chaos, but that would be it.
Well, it takes place before Kratos fights any of the gods, so wouldn't the combat be much different considering he has no powers?
Why should they be happy with a lower standard? Console gamers will easily accept a lot of things, I'm happy PC gamers are vocal and critical. Ultimately, this generation has caved in to lower standards, ignoring core audiences, and nickel and diming the wider consumer base, but PC communities have always remained strong. They may not win, but their constant complaining at least brings a spotlight on publishers who take otherwise get away with things they shouldn't be getting away wit...
@Cyno
No, they wont. Unlike MS's black and white options, Sony will likely keep the online access free and build a product that offers a premium service for consumers willing to pay. The immediate solution to Sony's losses isn't "force to pay to play". PS+ is a rough starting grounds that I think can grow grand next gen with Sony offering more reasons to justify an upgrade without limiting customers and putting themselves directly against XBL.
Here is how I understand the justification:
-Far better apps like Youtube and Facebook
-Cross chat, PSN gamers don't understand the value of this. When I had an Xbox I was surprised how popular party chat was, people really use this a lot
-Cloud storage
These three features for $5 is, for many people, not a big deal at all. This is a value not all PSN gamers understand, but a lot of XBL gamers feel.
Additionally, the overa...
They are not going to up the fee to $40+, that's just the website trying to cause a stir, let's at least read the rumor before going crazy
Do you have to ask? The answer is yes, the VITA is having trouble, we all know this and we don't need another opinion piece telling us what we already know: the price is high, the sales are down, the software is lacking appeal. This is not a thoughtful or insightful piece
These products go through fluxes, and VITA is at a low point, we don't need a fail article every time this happens, especially when they just repeat the same information.
The rest of...
Has to do with the spellbook, right?
I expect Namco to do a good advertisement.
Sadly, the Japanese release sold only around 65K (the first week), so I don't know what American numbers will be like. I do expect it to sell around a million. Lots of Ghibli fans around the world, so that helps.
Perhaps it's a good thing it's pushed to early 2013
Does the Japanese version have English subtitles? If the only difference is localization, I'd rather just import it
What does it mean that it's a straight port? Framerate and resolution will be better, wont it?
2013 :'(
http://media.tumblr.com/tum...
Damn, this sounds like a hefty content drop! Sounds like a $15 DLC if there are really four areas with four bosses, new enemies, and new equipment.
This "unlock weapons and customize loadout" thing has me real pissy. And I totally disagree with the "it brings variety" argument. I hope a shotgun is considered a power weapon, since you cant spawn with power weapons.
I really hate the idea of a team spawning with a needler, I'd miss picking these things up across the map as opposed to using the generic "make a loadout" system. It doesn't bring variety as far as I'm concerned, it bri...
Cool, now I can feel even worse while studying for my exam.
They need to amp it up: Sackboy Party game, Sackboy Adventure (full 3D platformer), they got the Sackboy racer, how about a light Sackboy RPG for the Vita? the world is very interesting and neutral for all kinds of fun possibilities. Just like Mario
Nintendo's ports like Ocarina are two generations old. Despite Uncharted being an original title, it can't compete with Zelda' legacy. On top of that, Nintendo's First Party dominates Sony's, especially the IPs Sony has this gen.
Vita's lineup come from this generation alone: people already have enough of Resistance and Uncharted on their PS3's, these titles barely appeal to the Japanese market. I'm worried for the Vita in Japan until at least...
"Everyday I hear stories about what’s killing the industry, but the truth is shit like this is killing the industry. Once the publishers strike gold, they cling to it, and release tons of unnecessary sequels, and in GOW’s case, prequels. It’s disgusting—everyone is afraid to take a risk."
Hey now, Santa Monica is behind games like Flower, PixelJunk, Journey, Warhawk, Twisted Metal, Fat Princess, Sound Shapes, Sorcery, Escape Plan. They are the last people to be comp...