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JohnR
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CRank: 13
Score: 41030
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80°
24
Are you playing as yourself when you play video games?
1474d
ago
Podcast
indiebydesign.net
100°
7
Remaking Legacy of Kain: Soul Reaver
1480d
ago
Podcast
indiebydesign.net
120°
18
Finding the Joy in Trashy Games
1510d
ago
Podcast
indiebydesign.net
100°
5
Elden Ring is easier: What does that mean?
1516d
ago
Podcast
indiebydesign.net
50°
How does Elden Ring manage to be both grand and intimate?
1524d
ago
Podcast
indiebydesign.net
60°
Lost Ark is very popular and Sifu is very good
1545d
ago
Podcast
indiebydesign.net
40°
1
Where are we with roguelikes and lites?
1564d
ago
Podcast
indiebydesign.net
70°
Death's Door: Peace Through Combat & Exploration
1636d
ago
Podcast
indiebydesign.net
60°
Metal Gear Solid 2's Tanker: The quintessential MGS sequence?
1642d
ago
Podcast
indiebydesign.net
140°
7
Why do we love Metal Gear Solid's Shadow Moses facility?
1650d
ago
Podcast
indiebydesign.net
90°
5
The Genius of Metal Gear Solid's Opening
1658d
ago
Podcast
indiebydesign.net
50°
3
Guns, summons or swords? What's the best video game weapon?
1662d
ago
Podcast
indiebydesign.net
70°
3
Deathloop: What makes it better than Dishonored?
1692d
ago
Podcast
indiebydesign.net
100°
3
What makes a great RPG?
1706d
ago
Podcast
indiebydesign.net
250°
61
Is Returnal fair as a Triple-A experience?
1816d
ago
Podcast
indiebydesign.net
70°
What makes Resident Evil Village such a good action game?
1824d
ago
Podcast
indiebydesign.net
150°
8
Why is Oddworld: Soulstorm's world so special?
1858d
ago
Podcast
indiebydesign.net
280°
41
Why are Capcom so good now?
1865d
ago
Podcast
indiebydesign.net
80°
4
What makes Resident Evil great? [25th Anniversary Celebration]
1879d
ago
Podcast
indiebydesign.net
100°
12
Why is Resident Evil's mansion so great?
1886d
ago
Podcast
indiebydesign.net
80°
1
Why and how do videogame safe rooms work?
1900d
ago
Podcast
indiebydesign.net
60°
3
What makes Catherine great?
1906d
ago
Podcast
indiebydesign.net
90°
1
What's so good about Hades after 400 hours?
1914d
ago
Podcast
indiebydesign.net
40°
How is Dungeons & Dragons different to videogames?
1921d
ago
Podcast
indiebydesign.net
60°
Is Hitman III about repetition or freedom?
1928d
ago
Podcast
indiebydesign.net
280°
78
Why is Hideo Kojima so important?
1935d
ago
Podcast
indiebydesign.net
70°
2
What is environmental storytelling?
1942d
ago
Podcast
indiebydesign.net
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