The very best roleplaying-games manage to grab and hold our attention for tens, if not hundreds, of hours and they stick with us for years after their credits roll.
What, though, is it about them that gives them this incredible ability to court us and keep us for so long?
Divinity: Original Sin 2 now has current gen versions available for Switch 2, PS5, and Xbox Series X/S.
People may not understand this but you get so much gameplay value out of a Larian game! It is basically 100s of possible hours with all the classes, decisions etc.
Great replay value, would suggest it to anyone who likes CRPGs.
I started bg3 again a month ago, to remember why I hated it. 100 hours later not only is it one of my favorites but i downloaded divinity 2 not even realizing it was just dropped for ps5.
But BG2 didn't emerge in a vacuum, and in a recent chat with Slandered Gaming it emerged that—while we can thank BG2 for a lot of our favourite RPGs since—we have a whole other game to thank for BG2. That'd be Final Fantasy 7, which lit a fire under BG2 director James Ohlen to go all out with the game's structure and companions, per Trent Oster—who worked on the original Baldur's Gate and has since become CEO of Beamdog, the studio behind the BG1 and BG2 Enhanced Editions.
Baldurs Gate 1&2 were my games back in the day on PC. Icewindale and Neverwinter Nights as well

Square Enix has announced multiple classic Final Fantasy titles will receive physical releases this December;including Final Fantasy VII, VIII and IX.
Why can’t they just do a cool classic collection with VII, VIII and IX in with some goodies similar to what they did with the Pixel Remaster.
Weird that 7 and 8 are together for 40 and 9 is 40 on it's own.
8 should be the one on it's own as it actually has redone models.
I have ff8 ps4 remastered physical euro version. They should have put these on PS5 physically so lame.
I'm actually so tired of hearing about FFIX. Just replayed it with Moguri Mod earlier this month. That might as well be the definitive version.
A great story, relatable likeable characters, music is a key thing for me you need music to also help convey the story or change the atmosphere of the game.
1. Immersive world and progression (regardless of linearity/openness).
2. Engaging equipment/crafting material found in numerous ways (chests, enemy drops/ quest rewards).
3. Cast, music, and WORLD BUILDING.
Replace Breath of the Wild with the Xenoblade games.