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JohnR
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CRank: 13
Score: 41030
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80°
24
Are you playing as yourself when you play video games?
1499d
ago
Podcast
indiebydesign.net
100°
7
Remaking Legacy of Kain: Soul Reaver
1505d
ago
Podcast
indiebydesign.net
120°
18
Finding the Joy in Trashy Games
1535d
ago
Podcast
indiebydesign.net
100°
5
Elden Ring is easier: What does that mean?
1541d
ago
Podcast
indiebydesign.net
50°
How does Elden Ring manage to be both grand and intimate?
1549d
ago
Podcast
indiebydesign.net
60°
Lost Ark is very popular and Sifu is very good
1570d
ago
Podcast
indiebydesign.net
40°
1
Where are we with roguelikes and lites?
1589d
ago
Podcast
indiebydesign.net
70°
Death's Door: Peace Through Combat & Exploration
1661d
ago
Podcast
indiebydesign.net
60°
Metal Gear Solid 2's Tanker: The quintessential MGS sequence?
1667d
ago
Podcast
indiebydesign.net
140°
7
Why do we love Metal Gear Solid's Shadow Moses facility?
1675d
ago
Podcast
indiebydesign.net
90°
5
The Genius of Metal Gear Solid's Opening
1682d
ago
Podcast
indiebydesign.net
50°
3
Guns, summons or swords? What's the best video game weapon?
1686d
ago
Podcast
indiebydesign.net
70°
3
Deathloop: What makes it better than Dishonored?
1717d
ago
Podcast
indiebydesign.net
100°
3
What makes a great RPG?
1731d
ago
Podcast
indiebydesign.net
250°
61
Is Returnal fair as a Triple-A experience?
1841d
ago
Podcast
indiebydesign.net
70°
What makes Resident Evil Village such a good action game?
1848d
ago
Podcast
indiebydesign.net
150°
8
Why is Oddworld: Soulstorm's world so special?
1883d
ago
Podcast
indiebydesign.net
280°
41
Why are Capcom so good now?
1890d
ago
Podcast
indiebydesign.net
80°
4
What makes Resident Evil great? [25th Anniversary Celebration]
1904d
ago
Podcast
indiebydesign.net
100°
12
Why is Resident Evil's mansion so great?
1911d
ago
Podcast
indiebydesign.net
80°
1
Why and how do videogame safe rooms work?
1925d
ago
Podcast
indiebydesign.net
60°
3
What makes Catherine great?
1931d
ago
Podcast
indiebydesign.net
90°
1
What's so good about Hades after 400 hours?
1939d
ago
Podcast
indiebydesign.net
40°
How is Dungeons & Dragons different to videogames?
1946d
ago
Podcast
indiebydesign.net
60°
Is Hitman III about repetition or freedom?
1953d
ago
Podcast
indiebydesign.net
280°
78
Why is Hideo Kojima so important?
1960d
ago
Podcast
indiebydesign.net
70°
2
What is environmental storytelling?
1967d
ago
Podcast
indiebydesign.net
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