What's wrong with that?
I don't think it having similarities with those games absolves it of anything since it neither does what those games do well or completely lacks the good aspects without substituting them with something else that's good. But I don't see why you have an issue with comparing them. Having an issue with someone essentially calling people hypocrites for liking one thing and not the other based on the comparison is valid, especially when they...
@Zidane:
Pretty sure he's not being literal by calling it a shooter... Pretty sure most people know what the games are like and calling it a corridor shooter is simply to illustrate that it's so far from being like other FF games, and not in a good way. And much like a corridor shooter, your only meaningful interaction with other living things is to kill them. There's no cities, settlements, etc. where you can spend your downtime exploring anything not related to ...
@Michiel: Well, we don't have any testimony for it being a problem with FFXIII, but we do for GTAIV.
http://n4g.com/news/38093/g...
It's not hard to extrapolate this to other games that may have storage issues. I mean, DVDs only hold up to 7GB for crying out loud! Most games are way above that nowadays. And MS preferred devs not releasing multidisc games as multidisc ...
Forreal. I think it's appreciated just fine. Actually, it's probably a bit too much.
@MRMagoo
Being linear is fine. FFX was pretty great and the bulk of the game is extremely linear. XIII had the displeasure of being linear and having nothing else to do as you go along. I'll echo the stuff about the story and characters too.
@Angelic:
Not discounting KI Season 3 since it does have a lot of content, but are you really reducing a complete reimagining of a game to something like a remaster?
Sure, but selling better than the 360 is putting the bar pretty low. It took 5 years for the 360 to sell 50 million. Most gens end at 5 years.
http://i481.photobucket.com...
That's the problem with the word "worth", it's subjective. They've said it themselves, they're not aiming to sell it to a lot of people right now. The people who do think it's worth getting at the current price may get it. When it drops in price due to cheaper manufacturing costs, then more people will pick one up.
That's how virtually every product has worked since selling things for money has been a thing. I'll build a time machine and ...
@NeverForget: Plenty of games get 4 years of development, especially these days when games are much harder to make. Calm down. Lol
"Gaming journalism", it doesn't cost much to create a decent looking website. Literally everybody on N4G could become "journalists" if they wanted. This site's comments sections already provides enough material to fill decades worth of opinion pieces and speculative articles.
@76er:
Nope, popularity shows us which one the masses prefer and regardless, the PS4 still has the most games and the most highly rated games. This narrative that the Xbox One is winning is strange because in very few ways it has slight advantages.
Could you elaborate? Because it sounds like you're agreeing with me and disagreeing with me at the same time.
http://latimesblogs.latimes...
That's assuming it's all digital and even then, the revenue is split between the publisher and the platform holder. Since the chances of it being all digital is slim, they still have to take into account the packaging, materials, etc.
That was the most ignorant thing I've read in a long time. Also, the rest of Mainland Europe as well as various countries around the world also prefer the PS4, so no, it's not just the two of them.
Acid + VR visualizers + Music by Blockhead = Trip to the 4th Dimension
We already have wireless VR with Samsung Gear, but we just don't have it for more powerful VR systems that require a PC or console (unless you want to strap PCs or consoles to your head). I'd say we passed the biggest hurdles with VR which were processing power, screen tech, and gyroscopic/image processing tech. Being able to have VR be wireless via more powerful and faster streaming is gonna happen soon enough.
And you don't have to be hopeful that VR survives. I...
This is a joke post, right? How is not having a controller in your hand a plus?
The DS is actually 1 million sales behind the PS2, according to the last numbers we got for both.
I really don't see how just being allowed to join someone else's game of Fallout 4 and help them out like a regular companion wouldn't work. You can do your story stuff that the other player doesn't see or hear and doesn't play a part of. The only part where they do actually have any impact in your world is the fact that you both get to kill hostile NPCs. If they do something that aggros normal NPCs like those in a settlement, then all you'll see is them shooting at no...
Well, Alan Wake was sent out to die. It went out against RDR. Quantum Break probably isn't going against something like RDR.
You missed the point. Lower end graphics isn't a plus and it doesn't mean more people would want it, it simply means that it'd be more affordable. Of course people want something better, but it's all cost-benefit analysis. If you want something more powerful, pay more for it. The PS4 wasn't like that, it was cheaper and more powerful.