Working as a game developer is more of a lifetime career than a job at the fast food that only pays minimum wage.
Doesn't look like an article I'd open and read, and judging by the comments, it doesn't seem like an article that would make any sense. The Souls games make the player feel immersed and lost in a land of death, despairity, agony, mystery, etc.
Sales charts tell otherwise.
Handhelds and, love it or hate it, mobile is where it's at in Japan. It's early to tell, but it won't be a surprise if PS4 won't match PS2 sales. It may outsell PS3 but we'll see.
On handhelds jRPG's are alive and strong, but on the home consoles it has seen a long drought but it seems to get better. The Tales games on PS3 are well received and render pretty good sales.
It's not bad. They could introduce an upper tier service with a flat monthly rate to access the entire platform of games in the future, perhaps at 60 a month or cheaper depending on how expansive this library of games will be.
Wii U haters have some spinning to do.
As long as this system becomes profitable for Nintendo, it's not a failure. All three predecessor systems were profitable. It would be silly to deem the 360 (third place) a failure. The 360 is enjoying a very successful 3rd place.
PS4 does great globally, that's great, but I worry about Japan the most. I don't want my PS4's selection of games to consist mainly of EA, Ubisoft, Activision, and indies. I have my PC for these. I want my NIS, Atlus, Xeed, Namco Bandai, etc. These kind of games will come, but like the PS3, they will not come in an abundance if the PS4 gets little support from Japan.
Japan is probably waiting for FFXV and a few other "big hits" to get a PS4 because they can. They don't worry about shortages like us western gamers do.
If the PS4 isn't going to sell better than the PS3 in Japan, you can kiss goodbye to any hopes of a substantial jRPG revival, or any genre that Japan is notorious for. In exchange, us westerners will sit through another long generation dominated by CoD and its clones, pseudo-movies, and sequels of Assassin's Creed.
Yet so many gamers still buy EA games in droves despite their long track record of controversial business practices: Online passes, microtransactions, Origin, Spore DRM, Sim City DRM, buying and killing Bullfrog and many studios with potential, and now in game advertisements, etc.
Are EA's games THAT difficult to resist if these things bug you so much? EA can and will do whatever they want as long as there is no shortage of returning customers buying their products.
I don't think more than 3 gamers in Japan are eagerly waiting for the Xbox One. Even the Wii U isn't selling as good as it should in Japan. MS has no chance there.
Used games don't hurt their bottom line. Removing them will not help either. Many gamers became fans of a specific game or franchise as a result of buying a game that may be used or even playing an ill-gotten copy.
It's a form of advertising, except it's free on the business side. It's no different from word of mouth. If your game is so great, people playing them will tell their friends about it and it snowballs from there. Demon's Souls is an example. Thi...
For the most expensive console on the market, it's not wrong to want better. Substantially sized 4KTVs will hit the sub $1000 market in a few years and this $500 console isn't keeping up with the aging 1080p very well.
Had the Xbox One been priced at 400 (with Kinect), then yeah maybe it is just needless whining.
Wii was a fluke, yet it enjoyed smashing success for the first few years. The entire 7th generation is succeeded and both competitors have yet to outsell the Wii's lifetime sales despite it being the only console that has been nearly dead for the past several years.
That was an accomplishment for Nintendo.
Looks cool, but I would get sick of looking at it after awhile.
Would love to see more solid color variations for PS4 consoles.
PC version for me because I am getting a 4K display, and the inevitable mod support. I am glad the PS4 version is achieving 1080p though.
Sounds like a buy. 4.5/5 (9/10)? I've been wanting to play a really good modern South Park game for a long time, looking back to the first-person game on N64 with fond memories.
I have a feeling this will be the next "are video games art?" level of debate.