I'd love another old-school RPG, period. I played Trigger for the first time a few months ago... it impressed me far more today than ANY other
new" RPG since Persona 4.
Except that Fallout's morality system (and morality systems in general) do NOT matter and do NOT make the experience more engaging.
In general, a morality system accomplishes the opposite of its intended function.
What is the point of a morality system? To make game worlds feel more realistic, as if your actions--good or ill--matter.
And what makes our actions matter? In games, or in reality?
CONSEQUENCES.
Bastion is lacking in a lot more areas than that.
Personally, I feel like it only got the reception it did because it was aimed at PC/360 gamers grossly ignorant of the past 20 or so years of Japanese game development. Bastion's mechanics are pretty crude and unpolished compared to decades-old JRPGs.
Basically, like most of the big, overhyped "indie" games of recent years, it doesn't have much depth period--not in terms of gameplay, polish, ...
Play more games, then.
Texture loading is so bad in Skyrim, for example, sometimes textures don't load. At all.
...
As for Rage, I'd be more interested in it if it didn't seem like a generic shooter in a generic post-apocalyptic setting. Sure, it looks pretty, but a competent color palette ain't enough to do it for me.
Skyward Sword has had a ton of great moments.
My favorite so far is the cut-scene the plays when you jump off your bird to enter the forest area for the first time after clearing the 3 "tutorial" dungeons. Was not expecting that to happen.
I never said it wasn't a problem--I said it wasn't /the/ problem.
English is a complex language--gotta learn to pick up on the subtleties, no?
Skyward Sword is the first Zelda game where Link actually sounds like he has a different voice actor. I like the change.
An 8/10 from gamespot is like a 5/10 from an objective source, right?
Piracy isn't the issue.
Ease-of-use is the issue. Steam, GoG, etc., have clearly proven a very obvious fact--people will obtain games via the easiest method. If it's easier to pirate game X, people will pirate game X. If it's easier to buy game Y at retail, people will buy game Y at retail.
The ironic thing about the whole pircay dilema is that many of the reasons behind piracy have vanished now that digital distribution is so widespread.... but v...
Geh, what an awful site.
Don't bother, folks, it's just a list. And not even a very complete one--they don't even mention probably the biggest asian release of the week--Extrem VS--which came out two days ago.
When did people ever STOP criticizing the 3DS? It's been a very disappointing piece of hardware for a great many people for quite a long time. The barrage of replies telling them to "buy mario and shut up," or to retroactively do more research on a product before buying it aren't really effective, ya' know.
It's not just still expensive... it's exactly the same problem.
The only misreported prices were the utterly worthless low-end memory cards no one with half a brain would be buying. The memcards are still an extra $100+ on top of the initial purchase, and that's way too damned much.
I'm stunned Sony would even try such a thing. Maybe they assume that the 3DS failed purely by its own merit (or lack thereof) and therefore they have a wider slice...
Skyrim is a good game, don't get me wrong, but as an RPG it's bottom-tier awful.
I thought the game wasn't out for another three months?
Also: anyone else here sick to ****ing DEATH or reviewers criticizing games for OPTIONAL content? If you don't like 3D, you can turn it off. If you don't like skits, you don't have to view them.
Christ, it's almost as bad as the people railing and wailing against near for having "too many fetch quests," despite the fact that they were completely optional, very short/easy, an...
Er, plenty of games have had toolsets released. Freespace/Freespace 2 had FRED, Starcraft/Starcraft II have had StarEdit, same with Warcraft 3, not to mention Neverwinter Nights and its sequel, Age of Empires, Age of Mythology, Rise of Nations, etc., etc.
It's not exactly an uncommon practice. And it is most certainly NOT a practice Bethesda started.
Does anyone really care about Versus XIII any more?
Or, for that matter, the Final Fantasy brand?
It's 2011. Square Enix has yet to produce a single game of comparable quality to any of the titles produced by either company in isolation.
Versus XIII alone has been in development for, what, six years? It's time to let go, people.
Sony always says "more will be added with time," but has not actually delivered. They promised to increase the rate of PS1 and PSP content put up on the PSN store years ago. That never happened. They promised to increase the rate of PS2 HD ports--this, too, never happened.
And why is no one else outraged at this pathetic token? You bought the game once, and all they offer you is a discount on buying it again? Yikes.
The only reason companies like So...
I would say a 3DS, but that would be implying that it's somehow not the single greatest piece of gaming hardware ever crafted by the hand of gods or men, and we can't have that, now can we?
Well, obviously. Any game built with "today's standards" takes years. Most AAA titles involve 2-3 years of development, with those that take less (or more) time typically being of significantly lesser quality.
The thing is, there is absolutely ZERO merit to the argument that a remake of a game would take MORE time than the construction of a brand new game.
Why?
Because making a game is about more than simply constucting virtual ...
Holy gross generalizations batman!
Gamers East and West... people East and West are a lot more similar than most people think.
As ftwrthtx pointed out, the biggest difference is the favored genre--Western gamers clearly prefer shooters over all else, Eastern gamers clearly prefer RPGs over all else.
And while the shooter is a distinct genre, the RPG is not. So why does each hemisphere prefer a different genre?
It's simple...