I swear only the ps3 was capable of this level of graphics. By far one of the best looking games this generation, if not the best.
Good work Remedy.
But it does look intense, and it looks amazing. Can't wait for the game.
sounds like a blast. Maybe they can throw in some itigaki and we can have half naked girls running around too, just for fun, then we'll have peter moleneux hype the hell out of it...
didn't sony air grand theft auto ads on t.v?
http://www.youtube.com/watc...
L.O.L
while we're at it, lets compare the number of features... on screen enemies, vehicles, scale/scope etc.
People gave a free ride to mag for having a lot of players on screen at once, well, halo is doing the exact same thing, lots of enemies and vehicles, and large open levels. Maybe a better comparison is halo to mag? I love how graphics are always compared to killzone 2, but when it comes to gameplay and features, people are always trying to compare it to halo 3.
Wh...
The internal beta stage hasn't started yet, the alpha phase started less then a month ago... And if graphics are the only reason you play games, I feel sorry for you.
Him and peter are the two loudest idiots in the gaming world IMO. They make good games, but they suck at keeping their mouths shut.
call me when killzone 2 has, 40 ai & 20 vehicles on screen, co-op, video recording and screenshot features, open world/sandbox levels and a decent story.
Then maybe we can start trying to compare killzone to halo.
according to the beyond 3d forums.
but you missed my points entirely, which was that progress has been made already.
Now that their whole ps3 is stronger paradigm is completely shifted and they're struggling and grasping to straws to prove their points. Like an animal drowning in a frozen pond, grasping for the breaking ice in desperation.
Downplaying alan wake, halo reach, etc. Claiming some graphical dominance in gow of war. It's quite funny.
Visionaries have been stating this for a while, and it's fallen on deaf ears, screaming for proof, and now that we have it, it's just denia...
good find.
http://img202.imageshack.us...
http://img99.imageshack.us/...
compared to stuff like this
http://www.psu.com/media/ki...
http://img202.imageshack.us...
halo reach, in alpha, even if it doesn't improve any more, the game is still one of the best looking fps games, but it's also a sandbox title with upto 40 ai and 20 vehicles on screen at once.
also, theauor or w/e your name is, could you please stop trailing my comments and disagreeing with/de-bubbling me.
Microsoft still maintains a large portion of shares with bungie LLC, and they maintain a first rights publishing contract, meaning all games would be shown to ms first, then if MS passes they would move onto another publisher. I highly doubt that MS would pass on anything bungie offers.
Also, timeline doesn't make sense.
Bungie announced it's break from microsoft on July 7th, 2007. Since then they've been working on halo odst and halo reach, and prior to them seperating st...
that's not bungie's game, they completed about half before they were purchased by MS, the game was then finished by another studio.
IMO myth is bungie's best game, and most revolutionary game, even blizzard copied the real-time-tactics from that game.
because if I recall correctly, halo was being milked because of it's mountain dew drink...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
dynamic wet surfaces?
raycasting?
general...
engineers have been seen in the viddoc, they were seen being worked on in one of the studio shots. However, for all we know they may just be for a firefight mode, or for some cinematic.
I kinda agree though, seeing everything at once would be interesting, drones, grunts, elites, brutes, jackals, skirmishers, and engineers...flood... would be an intense battle.
http://www.youtube.com/user...