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Wh15ky

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CRank: 5Score: 39000

If your name is anything to go by then it's obvious that you don't have a choice.
I'd rather have the option, plus I've used Move extensively for FPS games and I can safely say that given the choice I will always opt for Move.

5557d ago 1 agree0 disagreeView comment

I've always had auto lock switched off but I'm pretty sure it says on the menu page that auto lock or aim or whatever it calls itself is not available on harder difficulty levels and in multiplayer.

Pretty sure you're talking out your ar$e Kamikaze135.

5558d ago 7 agree2 disagreeView comment

Would love Move support for this.

5558d ago 7 agree0 disagreeView comment

That's all very well but the thing is we already have head sets that can take care of voice commands and chat and as far as gesture based melee kills and grenade throwing goes they are always better done with the push of a button.

Shooters for Wii and Move have tried gestures for these sort of actions but they have reverted back to buttons. Doing a stabbing motion with Move to Melee in Killzone 3 puts you at a major disadvantage when playing against DS3 users online and I...

5560d ago 0 agree0 disagreeView comment

Who moves their entire arm when using Move? I just move my wrist.

Plus it's going to take longer to move your entire arm compared to moving just your thumb, there's also more room for error when moving your entire arm compared to just your thumb.

I think you're going to have to rethink your argument there.

I also think most "noobs" give up on Move pretty quickly because it's surprising difficult to adapt to.
...

5563d ago 3 agree2 disagreeView comment

You're an angry little puppy, aren't you?

I'd elaborate further on my initial comment but I can't be bothered wasting anymore time with you.

5567d ago 0 agree0 disagreeView comment

I don't see how that drivel you just wrote was in response to my comment. I'm assuming you clicked the wrong reply button.

5567d ago 1 agree1 disagreeView comment

"What happened (srs)? Move support?"

The lack of attention Move integration in this game gets from reviewers is what makes me think the majority are just pro-360/anti-PS3 fangirls.

Move support in this game is fantastic and it is what elevates the game above other console shooters. I think the reason it doesn't get the deserved recognition is because the majority of reviewers ignore it as they know their beloved 360 can't compete with the f...

5567d ago 0 agree1 disagreeView comment

I'm not sure if reviewers that use a 5 score scale ever score 0 out of 5, I don't think I've seen it anyway.
I see it as:
1/5 = Terrible
2/5 = Poor
3/5 = Average
4/5 = Good
5/5 = Great
5 score scale is pretty sh*t.

Oh! and there's no way Killzone 3 is average.

5567d ago 0 agree0 disagreeView comment

That's the settings I use for the Move and nav freestyle (without the Sharpshooter) and I was all over the place and just couldn't get it under control.
Most articles I have read about it suggests going for a bigger deadzone with 10% sensitivity. I've still to try adjusting the settings because any free time I have for my PS3 has been spent on Killzone 3 MP with the Move and nav freestyle. I'm going to play through the SP again and try to perfect the sharp shooter sett...

5568d ago 0 agree0 disagreeView comment

"Does... Not... Compute..."

You can't compute.

Each game contains up to 24 players. Even if the average per game is half that (which I doubt because I've rarely been involved in a game that hasn't been either full or almost full) then it would take 12 players to make one game.

The scoreboards contains around 500K individual players at the moment so based on an average of 12 players per game each player will have played o...

5569d ago 0 agree0 disagreeView comment

"This title for PlayStation 3 is Move enabled, meaning it can be played using Sony’s motion controller. Frankly, this is a messy way to control FPS game play. I found myself swinging the Move controller wildly from left to right, skimming past opponents too fast as they peppered me with bullets."

Does he really say this? You're right, what a noob.
The Move is the best method of controlling FPS on console. I wasn't so sure after using it for MAG but K...

5569d ago 2 agree0 disagreeView comment

I don't pay much attention to reviews these days as far as I'm concerned their is no such thing as an unbiased, honest critical games review website, magazine etc.

If you read the majority of the comments that have critisied Killzone 3s negative reviews, you would perhaps begin to understand the issues people have. It's not the fact that the games not receiving perfect 10s across the board. It's the inconsistency from one review to another.

5570d ago 1 agree2 disagreeView comment

I've played all the fight night games. I probably played Round 3 the most and in many ways it was the best.

"Cause they took it back to what it was meant to be, With Button punching"

Fight Night was never meant to be "Button punching" - the whole uniqueness of Fight Night is the analogue punching.

I have always played all the Fight Night games with the analogue sticks. However, I never liked playing Round 3 online bec...

5570d ago 0 agree0 disagreeView comment

Excellent advice, will try these setting later on tonight. Got the sharpshooter through the post on Saturday but only had a chance to try it out on single player for half an hour and had a hell of a time trying to control it with my usual move settings.

5570d ago 0 agree0 disagreeView comment

What was so terrible about Fight Night Round 4?

I'm not buying Fight Night Champion but I liked Round 4 so it has nothing to do with that.

I spent quite a bit of time with the demo for the new one and if that was an accurate representation of the gameplay and controls then I'll stick with the far superior Round 4.

5570d ago 0 agree0 disagreeView comment

The article says "more than 80%" but the slide just says 80%.

I find it too conicidental that 41.6 million is 80% of the total sold to date and also their exact figure to end Q2 of this year. Plus I doubt Sony have their figures so up to date that they know exactly what they are 2 months into Q4.

They look like their on course for 50 million units sold by the end of the fiscal year but I doubt very much that they have passed 50 million already.

5574d ago 2 agree1 disagreeView comment

I thought I read somewhere that the firt patch was going to allow you to invite friends into Botzone games.

5574d ago 0 agree0 disagreeView comment

@GrieverSoul

I disagree. The 41.6 million is simply an outdated figure (to end Q2, 2010).

The slide is clearly presented in a way that shows that the 41.6 million is total and not related to PSN figures - total figure is black, PSN related figures are blue.

If 41.6 million is 80% of total units sold then that means they have sold 52 million in total. This would mean they have sold 4.1 million units during the first 2 months of Q4 and consider...

5574d ago 2 agree4 disagreeView comment

Having had a quick look at the numbers it seems more likely that the 41.6 million is simply an outdated figure (units sold to end of Q2 of 2010).

Units sold at end Q3 2010 was 47.9 million.

For 41.6 million to be 80% of total sold that means they have sold 52 million total, meaning they have sold 4.1 million units over the last 2 months.

They sold 2.2 million in Q4 last year. There is no way they have sold almost double that during the first ...

5574d ago 2 agree3 disagreeView comment