Just Cause 2 was barely 6gig and didn't have half as much stuff you could do as GTA IV or GTA's DLC.
Also, JC2 didn't have all the talking, animations, mini-games or variety in textures. Also, the vehicles in Just Cause 2 looked like they came off the Xbox 1, no offense but go back and look at the game's vehicles.
GTA IV was 15gig. How is GTA V going to fit on a single DVD if it's four times bigger than GTA IV's Liberty City?
Wow you kids are really misinformed.
GTA III was just under a gig. GTA Vice City was barely over a gig and GTA San Andreas was near-pushing the 4gig mark. Space was never an issue during the PS2/Xbox era because the games just didn't come close to filling up the disc, except for maybe Halo 2 and that was because of the graphics.
GTA IV HAD TO BE SCALED BACK ON THE 360. Even with an extra gig of storage space that wouldn't compensate for a game that wa...
Barricading sounds nice but how practical is that in an open-world game? I mean, doesn't that mean that you can move any object in the game world? Where are the consoles getting all this extra RAM from to do stuff like this? No one thinks that some of that stuff is a little over the top?
I mean, 100s of NPCs on screen at one time each with their own behavioral, Euphoria driven routines, cars, destructible environments and customizable vehicles? I'm not buying it.
Oh yeah, because YouTube really wants hundreds of videos of people simulating buttsecks on a corpse of a kid you stabbed to death.
WTF is wrong with you? Is this what gamers have reverted to? The only thing you would do to the kid is shoot them for fun or t-bag them. That kind of retarded stuff is what Saints Row is for...but even then Volition said they weren't going that far.
How come no one pointed out that if it's true the world is that big, how many discs will it be on the 360?
Let's not forget that GTA IV had to have content cut out of the 360 version (although it stayed in the PS3 and PC versions).
So how is it that this GTA V is going to be vastly bigger in content than GTA IV (and really, 15 minutes of driving means the game world is almost comparable to Just Cause 2) yet still manage open-world freedom within the...
I'd like to be there when EA sends the Origin anal probes through your Origin-bought gaming chair. I mean, they'd only do that to find out what you like to eat, and what better way to do so than by testing the food-tube while you game.
It'll bring a whole new meaning to the term "butt raped" when you're losing like a punk in Battlefield 3. To put it bluntly, you won't be QQ'ing because of the score, and EA probably won't foot the cleaning...
Paranoid? Dude, it blantatly points out that ORIGIN SCANS YOUR COMPUTER AND YOUR FILES!
Wtf is there not to get paranoid about that? When did it become okay for a company to scan personal files and data of its consumers?
Why is it important for EA to police gamers on whether they have legit copies of other games? What's it to them? And why do they need that data?
EA and Origin can GTFO with that kind of nonsense.
Oh yeah, scanning my computer for "other EA games"....I paid for a game to install a service to tell me whether my other games need updates?
Riiiiiight.
Just about to ask the same thing.
I know it's budget-priced but even Halo: Anniversary seems like it's walking a fine-line of almost being ignored by the super-blockbuster-budget FPS's this fall.
There's a difference between optimization and graphical upgrades.
It wasn't like GTA IV or TBOGT was running at 60fps, it just wasn't possible. TBOGT was highly optimized for the PS3 and XBox 360 but still didn't look as good as that GTA V trailer.
Common sense also tells us that how can a game look better than its predecessor still running on six year old tech and run at the same frame rate?
That's like trying to run Crys...
I agree. This is the same system used in Jagged Alliance: You can have as many guns as you can hold. I think that system makes sense and was also used in Killing Floor.
I'm betting all that footage from the trailer was from the PC version.
If they had problems fitting GTA IV into the meager 512mb of RAM on the PS3/Xbox 360, how on Earth are they going to fit more cars, visuals and NPCs into one area at a time with better graphics in GTA V? Something's not adding up.
I don't care how much you optimize a game there are limits to hardware and Rockstar seems to be acting fishy about the platform announcements.
What happened to London? Really?
Rockstar seems to have forgotten how much we loved GTA: London. And why was that a real-life place and not something like GTA: Eurodon or GTA: United Brighton or something?
Yeah so how would they fit those extra cities on a 9GB disc? I mean...honestly, how?
I have to disagree about Santos looking more intricate. It looks more like San Andreas than GTA IV. Obviously they were showing off the PC version with slight shader enhancement (and to maintain framerates).
But GTA IV's Liberty City was the most intricately designed game I've ever played. Every single square inch seemed to be packed and felt very, very alive.
From what they showed GTA V looks more like a skin-job than what GTA IV was to San Andreas. ...
You mean become a homocidal maniac with no purpose other than to kill everyone in sight?
I admit Saints Row 2's character creation was all right, but if it didn't have the create-a-character I would have abandoned that game several missions in. Basically you play generic thug no. 343242 killing everyone for no real reason. It got boring waaaaaaaay too fast.
The scripted parts of SR3 look tight, (like the parachute fight during the exploding airplane...
You really think Rockstar won't delay GTA V? Hahaha...you don't know Rockstar, obviously.
Compare the announcement of L.A. Noire to its release, as well as the announcement of Max Payne 3 to its release. More like 2013 GOTY.
How about a cue from Forza or Gran Turismo?
I would love having some weight to the vehicles for once. You hit a curb in GTA IV and your car would flip like faster than a movie star being photographed by the paparazzi while getting an enema on the Santa Monica pier.
Master Chef really is an anonymous kind of guy. He prepares his dishes so well and kills those trout so cleanly, it's just a marvel at how he does it.
When I found out they were taking the helmet off Master Chef, I was like "Oh man, it was such a mystery watching him work his food magic, now we'll finally get to see the face behind the legend". But then they took that action back and decided to go in a different route...keeping the Chef and his secrets, sec...
Already did. Called The FailFather.
It failed...just like it's name.