This is just factually untrue. New Indie games release every week and the number of games has only increased since launch.
Just because Microsoft after nearly 4 years is finally starting to get indies on their system doesn't mean that there will be less support on PS4 system.
I don't think there was ever a doubt.
@Vasto
"PS is what the devs have forgot about. LOL "
I guess these devs of these games still remember, and this is only a partial list of PS4 retail exclusives coming out the rest of the year.
June:
Final Fantasy Stormblood
God Wars Future Past
Dangan Ronpa Another Episode
Crash Bandicoot
July:
Accel World Sword Art Online
Au...
They won the indie scene because they supported it from the start unlike Microsoft. And they winning this gen because it is a better product and a better value.
Vasto
"Then somebody needs to tell the devs so they can stop making games for Xbox."
Well if you look at the Xbox game line-up it seems like most developers already got the message years ago.
They only had 60 minutes to show games so they chose to focus on their own games. It's not like they have stopped supporting indies in any sense of the word. New Indies release every week on PS Store.
Well now they are because they finally got their ID@xbox things going. But lets not forget that it's only getting going now because at the start of the generation they said no indie games with out a major publisher.
That's NEVER going to happen.
As if they are going to shut off the service for millions of people who bought the game and are paying a subscription just to appease Microsoft.
First off Sony has had the game for years dating back to PS3. Second PlayStation has more users than both Microsoft and Nintendo combined. Third Microsoft has limited fan support for Japanese games in general, FF15 sold less than 15% of what it sold on PS4. Fourth SE would be...
You know UWP has been on Xbox for 2+ years already right? It hasn't changed the dynamic in Microsoft's favor, or brought more PC games to Xbox. Most developers avoid using it because they can see that Microsoft's push is to make PC a closed system like mobile. Windows store sells less than 1% of the software that Steam does and that is unlikely to ever change.
It could be in trouble even if PS4Pro stays at $400.
Why do you guys always forget the fact that PS4 was cheaper and more powerful along with the fact Microsoft tried to push always online and mandatory kinect and all the other BS that plagued Microsoft at launch? Plus things like the fact PS3 was supported when PS4 launched (adding to consumer confidence) unlike 360 which was all but abandoned.
All that on top of the fact that Sony supported indies when it really mattered at the start of the gen (and that hasn't changed ...
I'm pretty sure "the trick" is to hope Godzilla attacks all of Sony's factories because that's the only way Microsoft stands a chance at catching Sony this gen.
I agree, it's $250 and 5 or (many) more games difference between the X and the S. Microsoft will be happy to sell either but the X is going to have an extremely select audience at that price point.
Sweet low poly and pixel art games in 4k!
@JHippy5000
Read this buddy
http://gearnuke.com/assassi...
@JHippy5000
Read this
http://gearnuke.com/assassi...
JasonKCK
"Both cakes belong to MS. An exclusive game on MS's platforms is exclusive on MS's platforms. How hard is it to understand that simple fact?"
Steam isn't a Microsoft platform.
JasonKCK
"Sony has 1 game for the rest of this year"
Here is a partial list of PS4 retail exclusives coming out the rest of the year.
June:
Final Fantasy Stormblood
God Wars Future Past
Dangan Ronpa Another Episode
Crash Bandicoot
July:
Accel World Sword Art Online
August:
LawBreakers
Hellblade
<...
@Gh05t
Why do you act like Microsoft should be rewarded for fixing things that they shouldn't have done them in the first place?
Unless someone wants to put women in games WW2 then it's about realism...
The hypocrisy of these issues is staggering.