...wait, what?
I definitely agree with that as well.
So what came first? Corporate Greed or Consumer Entitlement?
...or is this a trick question? =)
Is it me, or have we fully seen the changes to the video game industry?
Once long ago, groups of video game-enthusiasts became computer programmers & engineers to develop great games that video game players would also enjoy.
Now it's run by merged-corporate conglomerations with an emphasis on shareholders, future sales, demographic studies, financial investments from 3rd party sources, celebrity endorsements, and cost-effective analysis.
...
Can we look at the argument in a different way?
For instance, PC game piracy become SO BAD that organizations had to come up with new ways to prevent losing a huge amount of revenue. Granted, Ubisoft's DRM is not the greatest thing in the world, but can we come up with a better argument than "I don't like it so I'm just gonna take everything!"
It's only an excuse to justify awful behavior and it contradicts are screaming to the publ...
...judging by all the dislikes & your comment, apparently people didn't understand the joke.
It's a Futurama reference. Nothing more.
I don't know, I think the Playstation Vita is just an inferior product cash-grab to entice people to fork money over to SONY while we wait even longer for the next Generation of consoles that will inevitably be over-priced, under-utilized, all so they can get MORE money for upgrade fees, DLC fees, with not even a sense of-THE SONY IS GREAT. BUY ALL OF THEIR PRODUCTS.
ALL GLORY TO THE SONY!
...are we going to talk about the OVERALL reason why EA, Bioware, Blizzard, Vivendi, etc. are having these issues?
"It's the Economy, stupid." - Bill Clinton
Our current economy has shown no major growth over the past 4 years (since the 2008 collapse). Other companies are feeling these aspects as well:
- Facebook stocks are borderline worthless
- Companies like AT&T and Verizon are pushing bigger deals on smartphones ...
How about we all just wait until they announce it? That way we'll know FOR SURE.
This constant gossipy, "Did ya hear?!" nonsense is getting old. Gotta love the August Video Game Drought.
Back, and to the left.
Back, and to the left.
Back..........and to the left.
"Obviously you miss so much revenue, it's so clear that a lot of people want to play your game but they don't really want to pay for it, which is unfortunately really disappointing." - Crytek
...then figure it out: YOUR GAME ISN'T WORTH PURCHASING AT FULL PRICE OR POSSIBLY AT ALL.
For ONCE, I would like to hear a major game company admit that maybe their product wasn't quite up to snuff and that they'll be improving it, or maybe...
"If you purchased the game, you should be entitled to all content that comes with it, regardless if it was purchased new or preowned."
Most gamers would agree. Major companies I find, however, don't.
A lot of apps on mobile phones cost $1. DLC for maps, characters, weapons, etc could cost anywhere from $1 - $30.
We all know why they do it: So they can get more money from you. If there's no logistical reason a company ...
Unfortunately, I think people are taking the "artistic integrity" argument a little too far.
When you make a massive game for the "mainstream" audience (HINT: as many people as humanly possible to purchase / play said game), you will INEVITABLY sacrifice artistic integrity because art can be very subjective as well as divisive (more latter than the former).
Look at it this way: Bioware did an interesting Sci-fi Opera in a new universe - a...
*Sigh* how about this: At its core, the game itself is mediocre at best (like a LOT of Kinnect games).
The kinnect itself seems just not 100% for a mainstream audience - the concept is there but I get the feeling the entire technology should've been delayed for a year or 2 so the development could be improved.
Look, I think we can agree on both sides of the issue:
"We're sure that bank presidents, oil, tobacco and weapons companies are all relieved they weren't on the list this year. We're going to continue making award-winning games and services played by more than 300 million people worldwide" - EA Quote.
1.) In the grand scheme of things, EA's quote is correct: Oil companies, Horrendous bank practices, etc. have done WAY more damag...
"Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul." - Billy Madison
I thought the endings were not the greatest - this article is kinda close to it.
I see what ya did there.
True, but video games are also an economic commodity. Make a crappy album and your fans will leave you in droves. Although in Bioware's defense, pretty much all of the game was really good, just that ending kind of nullified a few of your adventures/experiences.
I liken it to the show "Heroes". At first, it was going really great, getting rave reviews. Then the season finale hit, and everyone was just like "Huh?". The show never truly recovered from th...
If anything, the ending was just a little confusing and mediocre.
The notion that people "get over" themselves is a little disingenious - also a tad on the childish side.
"The adventure has always been in the journey, not the destination" - Agreed. I can also make the point that a lot of people who say that can also be convincing themselves that while the destination turned out to be theoretical mediocre drivelthe notion that we should...
I'll go with the argument that Video Games are a form of art...just like books, television shows, movies, music, paintings, etc.
However, there is one MAJOR difference that is overlooked. All of the above listed with the exception of Video Games are forms of art in which you see or listen to. That's it. You experience something through an artist's idea.
Video Games are an INTERACTIVE ART. The second something becomes interactive, you are RELY...
I don't have an issue with the concept of including future DLC on the disk and then unlocking it for future enjoyment, I just have an issue with the WAY a lot of companies are going about this.
Ultimately it depends on the actual company that's performing this process. IF EA is involved, it tends to feel seedy and a cash-grab as they've been known to milk things to the end. Same goes for Capcom.
I believe the concept itself can be utilized very ...